Spell Anchor Spell in The Magitech Chronicles | World Anvil

Spell Anchor

Effect: Creates a spell anchor attached to an eldimagus.   Range: Touch   Defense: NA   Resistance: NA   Cost: 1*   The mage creates a spell anchor, which can be used to anchor spells such as wards, illusions, or void pockets. This anchor permanently consumes one of the object's limit and is linked to a single spell until broken. If broken a new spell may be anchored. The cost of the spell held may not be greater than the pool pledged when casting the spell.

Comments

Please Login in order to comment!
Powered by World Anvil