Revive
Effect: Restores a large amount of hit points
Range: 1
Defense: NA
Resistance: Water or Life
Cost: 2*
The mage channels life and water to heal the target's wounds. The spell restores 5 hit points for each point of spell pool spent, and this spell pool does not need to be dedicated. In addition, this spell will cure all minor aches and pains, disinfect all wounds, and provide the target with renewed vigor.
If used against undead or demons this spell does damage instead of healing. Demons no likey.
Comments