Repair
Effect: Heals an object for 5 points per pool, plus 1 for each success
Range: Touch
Defense: NA
Resistance: NA
Cost: 1*
The mage makes a spellcasting + expression check. They heal 5 points per pool, plus 1 for each success to a mundane item, relic, artifact, or eldimagus. If the object possesses even a single hit point it can be brought back to full functionality, as if it were just forged.
Requirements:
Greater Path of Enchanting
Life Magic
Air Magic
Magic 1
Comments