Manifest Fire
Effect: Summons a whip, greatsword or other fire-themed weapon, armor or shield
Damage: 4 lingering fire
Range: 6
Defense: Fire Resistance
Cost: 2*
Manifest fire allows the caster to directly manifest fire in a variety of ways, from summoning a smokeless torch, to throwing a dagger made of flame to light a trio of candles on a table. GMs are encouraged to think thematically when allowing or disallowing uses of manifest spells.
Casting the spell allows the user to utilize the controlled fire for as long as the pool is pledged, and this spell can be cast many times back to back if needed.
If summoning a shield or armor they cannot be worn over regular armor. Use the stats of a standard armor or shield of its type, but with a zero weight and strength requirement.
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