Banishment
Effect: Forces an unliving creature to move on in the cycle.
Range: 10
Defense: Skepticism
Cost: 2*
Description: Allows to undo the creation of an unliving creature and forces the soul(s) to continue on in the cycle.
The Spellcasting check goes against Skepticism + Number of Successes for the creation of the creature (GM's decision). A successful cast destroys the creature instantly with the soul going to the Spirit Realm and traveling to the maw.
Note: The magnitude of this spell needs to be at least the magnitude of the creature. The number of successes to create an unliving creature is at minimum the creature's magnitude.
Requirements:
Greater Path of Binding
Earth Magic
Spirit Magic
Magic 2
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