Examples | Tales of the Valiant in Sheet Creation Discussion Boards | World Anvil
Thu, Jun 8th 2023 12:08   Edited on Wed, Apr 17th 2024 10:58

Examples

  • Background: Adherent
  • Character: Testo Valiant
  • Class: Cleric
  • Heritage: Cloud Heritage
  • Item: Bag of Beans
  • Lineage: Beastkin
  • Monster: Bugbear
  •  
  • NPC: Tombo Bombelin
  • Spell: Comprehend Languages
  • Talent: Armored Combatant
  •    

    Character:  

    Testo Valiant

    6 Level (0/23000 XP for level-up) Gnome Lineage Rock Heritage Acolyte Background Midgard Homeland
    Cleric
    Life
    Level 5
    Hit Dice: 5/5
    1d8+2 Class 1
    Fighter
    -
    Level 1
    Hit Dice: 1/1
    1d10+2 Class 2

    STR 9
    -1 Save: -1
    DEX 16
    +3 Save: +3
    CON 14
    +2 Save: +2
    INT 10
    +0 Save: +0
    WIS 16
    +3 Save: +7
    CHA 12
    +1 Save: +4
    +3
    Initiative (DEX)
    25
    Speed (walk/run/fly)

    Luck
    ?
    Status
    Hit Points 46
    Death Saves
    Succeeded

    Failed

    Exhaustion
    17
    Scale Mail Armor Class (AC)
    19
    Shield Armor Class w/Shield
    Spellcasting ...
    +6 Attack mod
    WIS Ability
    +3 Abi Mod
    14 Save DC

    +6 Expertise Bonus +3 Proficiency Bonus
    Pr Bonus Skill Abi
    +3 Acrobatics DEX
    +3 Animal Handling WIS
    +0 Arcana INT
    -1 Athletics STR
    +1 Deception CHA
    +3 History INT
    +6 Insight WIS
    +1 Intimidation CHA
    +0 Investigation INT
    +6 Medicine WIS
    +0 Nature INT
    +3 Perception WIS
    +1 Performance CHA
    +1 Persuasion CHA
    +3 Religion INT
    +3 Sleight of Hand DEX
    +3 Stealth DEX
    +3 Survival WIS
    skills
    Pr Bonus Skill Abi
    -1 Custom Skill 1 STR
    +3 Custom Skill 2 DEX
    +1 Custom Skill 3 CHA
    +0 Custom Skill 4 INT
    +1 Custom Skill 5 CHA
    skills
    W Pr Weapon / Attack AB Abi Dmg Dmg Type
    Dagger +3 STR 1d4-1 Piercing
    Mace +6 DEX 1d6+3 Bludgeoning
    Attacks
    W T  Armor Base AC D Properties
    Shield 2
    Scale Mail 14 Disadv. Stealth
    Tower Shield 4 Half Speed
    Armor ( AC Mod: +1 )

    Spell Book

    Cantrips

    NAME AB CAST RNG DUR DMG CMP #
    Guidance +6 1A Touch 1 min Buff+3 VS
    Sacret Flame +6 1A 60 ft 2d8 VS
     Notes:DEX 14 save
    Spare the Dying +6 1A Touch Healing VS
    Toll the Dead +6 1A 60 Feet 2d8 VS
     Notes:WIS 14 save

    Ring 1 Spells 4 slots

    NAME AB CAST RNG DUR DMG CMP #
    Bless +6 1A 30 ft 1m Buff VSM
    Cure Wounds +6 1A Touch Inst. 1d8+3 VS

    Ring 2 Spells 3 slots

    NAME AB CAST RNG DUR DMG CMP #
    Cure Wounds +6 1A Touch Inst. 1d8+3 + VS

    Ring 3 Spells 2 slots

    NAME AB CAST RNG DUR DMG CMP #
    Cure Wounds +6 1A Touch Inst. 1d8+3 + VS
    Shield, Chain Mail, Dagger, Mace, Backpack, Clothes Common, Reliquary, Alms Box, Holy Symbol, Blanket, Candle, Rations (1 day), Tinderbox, Waterskin, Block of Incense, Censer, Vestments

    Bag of Beans

    Treasure and Equipment Copper: 12, Silver: 1, Gold: 0, Platinum: 0 Money
    Armor: Heavy Armor, Light Armor, Medium Armor, Shields
    Weapons: Simple Weapons
    Tools: Calligrapher's Supplies
    Languages: Common, Gnomish, Celestial, Draconic

    Proficiencies, Languages, and Talents

    CLASS FEATURES


    Cleric Features


    Your Cleric has additional spells available to them.

    Proficiencies
  • Medicine
  • History

  • Bonus Proficiency: You gain proficiency with heavy armor.

    Ability Score Improvement


  • Feat
  • Shield Master
  • Shield Master Shove: 1 Bonus Action
  • Shield Master Evasion: 1 Reaction

  • Destroy Undead CR 1/2 or Lower
  • When an undead fails its saving throw against your Turn Undead feature, it is instantly destroyed if its CR is lower than the threshold for your level.

    RACIAL TRAITS


  • Darkvision
  • Gnome
  • Gnome Cunning

  • Artificer’s Lore
    Add twice your proficiency bonus to History checks related to magic items, alchemical objects, or technological devices.

    Features & Traits
    Spellcasting
    You can cast prepared cleric spells using WIS as your spellcasting modifier (Spell DC 14, Spell Attack +6) and prepared cleric spells as rituals if they have the ritual tag. You can use a holy symbol as a spellcasting focus.

    Divine Domain
    You choose a divine domain that grants you additional spells and other features related to your deity.
  • Life Domain

  • Disciple of Life
    Whenever you use a spell of 1st level or higher to restore HP, the creature regains additional HP equal to 2 + the spell’s level.

    Harness Divine Power, 1 use
    You can expend a use of your Channel Divinity to fuel your spells. As a bonus action, you regain one expended spell slot of up to level 2. You can use this feature 1 times. You regain all expended uses when you finish a long rest.

  • Harness Divine Power: 1 Bonus Action

  • Channel Divinity
    You can channel divine energy to fuel magical effects a number of times per short rest

  • Channel Divinity: (No Action)
  • Channel Divinity: Turn Undead: 1 Action

  • Channel Divinity: Preserve Life
    As an action, you can restore 25 HP. Choose any creatures within 30 ft. of you, and divide those hit points among them. This feature can restore a creature to no more than half of its hit point maximum. You can’t use this feature on an undead or a construct.

    Channel Divinity: Preserve Life: 1 Action
    Cantrip Versatility
    Whenever you reach a level in this class that grants the Ability Score Improvement feature, you can replace one cantrip you learned from this class’s Spellcasting feature with another cantrip from the cleric spell list.

    Destroy Undead: (No Action)
    Spellcasting
    He wears bright robes with leather applications and pouches for all his stuff, like documents and spell components, with a chainmail shirt on top. He also carries a big mace and a shield. Strapped to his belt is a small stuffed puppet from his childhood. His name is "Mr. Booze." The tips of his shoes are pointy and slightly bent upwards.

    Notes


    © Kobold Press - Tales of the Valiant Character Sheet v1.00, made by Tillerz - Updated: 2023-05-25 - Changelog
    To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.
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