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Name | Ron Clearwater |
Race | Chaler |
Gender | male |
Age | 45 |
Height | 6 foot |
Weight | 160 lbs |
Faction | Koronna |
Religion | Followers of Seth |
Path | The Path of the Blade |
AP Spent |
AP Unspent |
50 |
10 |
Description |
He is a tall man with brown hair and beard. He's wearing bark brown leather armor. |
Origin Story |
Born in Koronna, speaks Chalish. He never likes his homeland, so he packed his things and went out for adventure. Bundle of clothes, his father's sword and a shield, that's all that he had back then. Luck at him now! |
Injuries |
Leg Injury (-1 SPD) |
|
Rating |
Bonus |
Roll |
Applies to |
AP Cost |
Strength |
d8 |
0 |
d8
| DAMAGE/STR SKILLS |
1 |
Dexterity |
d8 |
0 |
d8
| MAR/RAR/DEX SKILLS |
1 |
Agility |
d8 |
0 |
d8
| DEF/AGL SKILLS |
1 |
Endurance |
d8 |
0 |
d8
| LP/END SKILLS |
1 |
Spirit |
d8 |
0 |
d8
| MORALE/SPR SKILLS |
1 |
Knowledge |
d12 |
2 |
d12+2
| CAR/KNW SKILLS |
2 |
Speed | 10 feet |
Melee Defense | 2 |
Range Defense | 3 |
Armor Value | 2 |
Life Points | 15 |
Gold | 20 |
Silver | 8 |
Copper | 22 |
Bronze | 12 |
Armor | Leather |
Shield | Buckler |
Barding | 0 |
Fate Stones | 2 |
Name |
MAR/RAR |
Attr |
Dmg |
Range |
Abilities |
Type |
AP Cost |
Broadsword |
1d6 |
STR |
1d8 |
|
- |
MELEE |
1 |
|
n/a |
Dagger |
1d6 |
STR |
1d4 |
|
- |
MELEE |
1 |
|
n/a |
Cutlass |
1d8 |
DEX |
1d6+1 |
|
- |
MELEE |
1 |
|
- |
Barbed Javelin |
1d6 |
STR |
1d10 |
|
Thrown |
MELEE |
1 |
|
Thrown (thr) Thrown weapons do not suffer the penalty to RAR for your movement, unless Running. The use of Thrown weapons is covered further on page 114. |
Crossbow |
1d8 |
DEX |
1d8 |
10/20/30 |
Reload |
RANGED |
1 |
|
Reload (re) You may not shoot this weapon if you moved over half your SPD this turn. |
Name |
Description |
AP Cost |
Active Defense |
You can make a reaction attack while engaged. |
1 |
Assault |
If you count as Charging this turn, you have Advantage for your melee attack tests. |
2 |
Catfall |
You are +8 to any Jump tests to jump down from a height or the END test from a fall. You are never Knocked Down due to jumping or falling. |
1 |
Name |
Att |
Value |
AP Cost |
Climb |
AGL |
1d6 |
1 |
Discipline |
SPR |
1d8 |
2 |
Dodge |
AGL |
1d6 |
1 |
Jump |
AGL |
1d6 |
1 |
Native Language |
KNW |
1d8 |
1 |
Perception |
KNW |
1d8 |
2 |
Swim |
AGL |
1d6 |
1 |
Magic Type |
Magic Form |
|
CAR |
Power |
ENERGY |
Fire, Bear |
|
d6 |
6 |
Spell list
|
AP Cost |
1 |
1 |
Caster Level |
Level |
Tier |
AP Cost |
Novice |
1 |
1 |
5 |
Apprentice |
2 |
1 |
2 |
Backpack
Iron Longshield
50ft hempen rope
repair armor
find a horse
get rations
question the major