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Sun, Oct 10th 2021 07:10   Edited on Tue, Oct 19th 2021 10:39

Examples

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    Sun, Oct 10th 2021 07:11

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    BRIGHTSWORD ADVENTURER SHEET
    NameRon Clearwater
    RaceChaler
    Gendermale
    Age45
    Height6 foot
    Weight160 lbs
    FactionKoronna
    ReligionFollowers of Seth
    PathThe Path of the Blade

    AP Spent AP Unspent
    50 10
    Description
    He is a tall man with brown hair and beard. He's wearing bark brown leather armor.
    Origin Story
    Born in Koronna, speaks Chalish. He never likes his homeland, so he packed his things and went out for adventure. Bundle of clothes, his father's sword and a shield, that's all that he had back then. Luck at him now!
    Injuries
    Leg Injury (-1 SPD)
    ATTRIBUTES
      Rating Bonus Roll Applies to AP Cost
    Strength d8 0 d8 DAMAGE/STR SKILLS 1
    Dexterity d8 0 d8 MAR/RAR/DEX SKILLS 1
    Agility d8 0 d8 DEF/AGL SKILLS 1
    Endurance d8 0 d8 LP/END SKILLS 1
    Spirit d8 0 d8 MORALE/SPR SKILLS 1
    Knowledge d12 2 d12+2 CAR/KNW SKILLS 2
    STATISTICS
    Speed10 feet
    Melee Defense2
    Range Defense3
    Armor Value2
    Life Points15
    COINS/ARMOR
    Gold20
    Silver8
    Copper22
    Bronze12
    ArmorLeather
    ShieldBuckler
    Barding0
    Fate Stones2
    WEAPONS
    Name MAR/RAR Attr Dmg Range Abilities Type AP Cost
    Broadsword 1d6 STR 1d8 - MELEE 1
      n/a
    Dagger 1d6 STR 1d4 - MELEE 1
      n/a
    Cutlass 1d8 DEX 1d6+1 - MELEE 1
      -
    Barbed Javelin 1d6 STR 1d10 Thrown MELEE 1
      Thrown (thr) Thrown weapons do not suffer the penalty to RAR for your movement, unless Running. The use of Thrown weapons is covered further on page 114.
    Crossbow 1d8 DEX 1d8 10/20/30 Reload RANGED 1
      Reload (re) You may not shoot this weapon if you moved over half your SPD this turn.
    TALENTS
    Name Description AP Cost
    Active Defense You can make a reaction attack while engaged. 1
    Assault If you count as Charging this turn, you have Advantage for your melee attack tests. 2
    Catfall You are +8 to any Jump tests to jump down from a height or the END test from a fall. You are never Knocked Down due to jumping or falling. 1
    SKILLS
    Name Att Value AP Cost
    Climb AGL 1d6 1
    Discipline SPR 1d8 2
    Dodge AGL 1d6 1
    Jump AGL 1d6 1
    Native Language KNW 1d8 1
    Perception KNW 1d8 2
    Swim AGL 1d6 1
    MAGIC
    Magic Type Magic Form   CAR Power
    ENERGY Fire, Bear   d6 6
    Spell list AP Cost 1 1
    Caster Level Level Tier AP Cost
    Novice 1 1 5
    Apprentice 2 1 2
    EQUIPMENT
    Backpack
    Iron Longshield
    50ft hempen rope
    NOTES
    repair armor
    find a horse
    get rations
    question the major
    © 2020 DGS Games - Brightsword Character Sheet v1.02, made by Tillerz for DGS Games - Updated: 2020-10-31
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