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Festerfonts

Introduction:

  In the beginning, the first festerfonts were rumors, tales told during primitive civilization's gatherings, as well as passed along by early explorers. They referred to isolated pockets of oddities, no more dangerous than the average trek through uncivilized wilderness. In fact, primitive festerfonts might have been safer than normal wilderness, which was host to all manner of horrific creatures. The Shrouded Theocracy, at the very least, makes a point of taming the wilderness. They outsource the handling of the festerfonts, however, to the local Branches of the Blightbane Guild.   Young festerfonts will have starkly different biomes from untainted land. As a festerfont accumulates saturation and age, it learns to blend in by finding living creatures to occupy its land. It is a learned disguise. A young festerfont may disturb travellers with its presence, but an ancient festerfont is a thing to fear. Travellers may not know it, but they have no chance of escaping alive once they cross the threshold.  

Description:

  Festerfonts are locations around the planet that are under the influence of the phenomena collectively referred to as 'The Blight'. The Blightbane Guild has attempted to study them, but little progress has been made. They remain a mysterious, growing collection of territories, each one defended by fearsome creatures known as blightbeasts. These creatures are creatures seemingly for the sole purpose of defending the occupied land, warding off invaders who would attempt to cleanse the festerfont's domain.   Festerfont locations are discovered by Blight Seekers, recorded, and spread to other Guilds, alongside with an estimated 'Blight Rating'. This is a loose system of composite measurement of the 'saturation', or energy contained within, and also a scale for the general danger of a festerfont disregarding the saturation. Saturation ratings are Placid, Rippling, and Violent, in order from least saturated to most saturated. Danger classes are Clarion, Umbra, and Nihil, in order from least dangerous to most treacherous. An example of such a composite class designation is 'Rippling Clarion'.  

Festerfont Divisions:

  Festerfonts are each composed of three layers. The outermost layer is referred to as the 'Outskirts', the middle layer is the 'Body', and the innermost layer is the 'Core'. Danger increases drastically when one passes the typically-invisible boundary from layer to layer. The Blightbane Guild places totems known as 'Seekerstones' to mark the location of these layers, though they must move them as the boundary shifts with the ebb and flow of blight accumulation and degradation.  

Layers:

 

Festerfont Classifications

  The level of inherent danger associated with a festerfont.  

Classifications:

 

Festerfont Saturation Levels:

  The level of Blight energy stored in the festerfont.  

Saturation Levels:

 

Festerfont Specializations:

  The Festerfont configuration determines what kinds of creatures spawn, though geographical location also plays a key role. Additionally, differing configurations can greatly impact a festerfont's response to threats and also it's development.  

Configurations:

 

Festerfont Environments:

  The geographical location of a festerfont affects how dangerous it is, both intrinsically and extrinsically.  

Biomes:

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