The Sh'areen Caliphate is thousands of years old, but it has had many dynasties that have functioned in various ways, and its power has waxed and waned many times. It is the largest nation in the most southern part of the Alhowath continent and is currently in a financially advantageous position compared to most of its trading parties. This has meant an influx of money for the wealthiest and for those who benefit from trade but has incurred hardship on those who provide products that are now easier to import, and on those who mine the precious jewels hidden beneath the Sa'ar Desert.
Ruled by a Caliph, with the help of a council of advisors. Local Qel'tath rule over the various districts of the nation as head of their houses. The central government consists of the, theoretically all-powerful Caliph, advised by the Divine Guides. Any political decision the Caliph deems too large for them alone to take is given to the Sh'areen Senate. The many noble houses of the Caliphate form an intricate web of alliances and polite coldness.
The Caliphate has very strong ties to the Church of Amaunator and has its foundation in spreading the ideals of that deity. That said, it accepts most other religion as long as they don't cause any trouble. Primarily, worship of Mystra , Selûne, Sune, Oghma, and Mercantor, as well as their Exalted, are seen as sanctioned. The Deities who created the non-human races such as elves, dwarves, halflings, and gnomes, are usually simply ignored. The other major endeavour of the caliphate has to do with trade. It isn't the most advanced area in the world, but it is arguably the richest. Centuries of cultivating business along with an uncanny amount of raw magic have made it a central hub despite its inhospitable climate.
Demography and Population
Majority of humans. A sizable portion of gnomes, sand elves, genasi.
The Protectors of the Sun are both the military and police throughout the empire. On top of that, the major noble houses have their own peacekeeping force, but it is strictly regulated how large and how armed this force is. The Laerite Rebellion taught the central government a valuable lesson. And the Protectors can, at least in theory, take command of any local forces should they desire. However, this hasn't been tested. At any given time, the standing army is quite significant considering the population, but the Caliphate is geographically extensive, and some border areas are populated by only Protectors and the towns that have grown up around the outposts.
Agriculture & Industry
Most of the Caliphate is located within a desert and as such has serious problems with agriculture and even hunting. But both plants and animals thrive in the hot and dry climate. And towns usually grow around an oasis. On top of this, there are a few Oasis Stones claimed by some of the older noble houses. They create large, fertile, lands around them and are often the sites for larger cities. There are many mines throughout the nation, as the ground is rich in minerals, gems, and natural deposits of raw magic. Dwarves and gnomes are often involved in this, of course, but mining is also a conventional industry for humans and half-orcs as well.
Live in the Sun, Die by the Sun
Sa'ar DesertThe lands of Sh'areen are mostly desert but holds great treasures beneath the sands.
SolarisThe capitol of the Sh'areen Caliphate
Head of State
The blue crystals known as Souls are each worth 10 platinum Circles, or 100 golden Suns, or 1,000 silver Moons, or 10,000 copper Pieces. The currency is a strong one and often the rest of the world use the Sun as the go-to coin of international trade, effectively tying other currencies to it.
Sh'areen Senate sets regulations not ordained by the Caliph. The Divine Guides are tasked with advising the Caliph.
Official State Religion
Related Ranks & Titles