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Despite Yajemir being home to mostly Elvish citizens, Qanin holds mostly Human citizens, perhaps because of its proximity to the border of Dereko. Despite the majority of citizens being Human, most people in power are Elvish, as are many established merchants and those high in the government.  

Yajmiri Bazaar

A Marketplace In Ispahan by Edwin Lord Weeks

  Because of the harsh environment, a higher proportion of citizens provide basic necessities like food and water than one might see in other cities of a similar size. Of course, luxuries do exist in Qanin, especially because of the Iaria Trade Route. The rich in Qanin are exceedingly wealthy while the poor are exceedingly poor.


Qanin is the political center of Yajemir. All three leaders will have an office in Qanin, though the actual leaders themselves may not reside in the city, but instead appoint a manager on their behalf, and merely stay in the city on an occasional basis. The actual king will reside in the palace on the western edge of the city.


Entering through the gates of the city requires quite a hefty toll for those without a pass who reside in the city. As most everyone who passes through this leg of the Iaria Trade Route needs to stop in Qanin, this generates quite a bit of revenue for the government. Citizens rely on selling goods to travelers such as food and water, as almost every traveler will need to restock on goods to make it to the next settlement.


The city is surrounded by walls of sandstone with a single, large gate. City roads are paved with sandstone bricks. A second large wall encloses the palace on the western edge of the city, with several other gates as the road winds up the hill to the entrance.

Guilds and Factions

The main organization operating in Qanin is the Children of Sote, and open worship of any other god is forbidden within the city. A large temple of Sote rests just beneath the palace, outside in the city.


Glass Cave

Dobšinská by Dariusz Woźniak

This site for a city was chosen initially as a mining outpost for its proximity to obsidian and sandstone deposits as well as the Iaria Trade Route. However, soon after mining operations began, a group of miners soon stumbled across a great cavern lined with glass and obsidian. Inside the cavern was a giant, hibernating dragon which they named Cilzryn.   This was seen as a sign from Sote so they built a city above the sleeping dragon with wells leading directly into the cavern to drop sacrifices - food, water, and gold - down to Cilzryn in worship of Sote. Because the Dragon has all its needs provided for, he has happily remained in his den beneath the city.

In the 382nd year of the Fourth Era, the capital city of Yajemir was moved to Qanin due to its proximity to the Iaria Trade Route, consistent sources of water, and relative difficulty for attack.


Buildings in Qanin are generally squat, flat-roofed, with large archways. Many homes, especially those owned by the wealthy, have an atrium in the center with large arches to cool the home. Rarely on buildings you can see a pointed dome roof made of glass. These are incredibly expensive and generally put on official buildings.


Qanin is on the very outer reaches of the foothills of the Kastal Mountains, though the area around it is made of gently rolling hills. The palace sits on one of the only bluffs in the area.

Natural Resources

Qanin rests over a large deposit of glass, sandstone and obsidian. Mining operations are extensive under and outside the city. Dragons are a huge export of Yajemir and many pass through the gates of Qanin.
Inhabitant Demonym
Owning Organization

The Value of Water

Despite having a sustainable source of water nearby, Qanin spends a great deal of time and energy managing water for the city's citizens. Water is actually one way of paying taxes in Qanin. A certain percentage of a family's taxes for the year can be forgiven in return for said family fetching water from nearby water sources and transporting it to the city. This water is used for citizens to drink, city irrigation, and to be given to Cilzryn.    


The hibernating Dragon below the city was awoken from his hibernation by the construction of Qanin. Initially, the populace feared he would rise from his den, destroying the city, and they began to throw food and water through a well. Making sacrifices is not only a show of religious piety and status, but also is required by law. A portion of each citizen's taxes is expected to be sacrifice to Cilzryn.     Obviously, Cilzryn is a big part of Qani life and identity. Gold figures of him are common, as well as gilded tapestries to honor his presence. After all, life quite literally hangs in the balance of his whims.  

Spire of Dragons

The second tallest building in Qani is known as the Spire of Dragons. Because the palace sits on a hill, it towers above the entire city, even though the palace itself is fewer stories than the Spire of Dragons. The spire is a temple built adjacent to Cilzryn's well, but unlike other temples built in territory inhabited by dragons, the spire above the temple has a series of archways to encourage nesting dragons. Interestingly enough, the spire is almost entirely inhabited by Wyverns.   Worshiping in this temple is, understandably, fairly distracting. Services are mostly held before the sun rises when Wyvern activity is at its lowest. Services held during the day will often take place in any area of the temple interior that doesn't sit directly under the open portion of the spire.

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Cover image: Gobi Desert, Mongolia by Christopher Michel


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