WD - Cave Item in Foreign realms. | World Anvil

WD - Cave

Part of the Whispering Deck.   The card is decorated with a cave.  

Influence

When you roll a 1, roll a D20. If you roll a 10 or below, you lose for voice for that many hours. When you speak, hear yourself as if in a large cavern, but no one else can hear you. Spells that require the vocal component still succeed. 

Ritual

The Querent and their allies are teleported into a large dungeon complex. The Querent arrives naked, with their possessions scattered throughout the complex. Others keep everything they are holding and their armor, but possessions are also scattered. You have 2 full days to search and explore the complex. You must find your way back to the central room where the Querent has been teleported to, or be stuck forever within the dungeon. Anything within this room will be teleported back out at the end of the 48 hour mark. 

Whispers

Intelligent denizens of the complex become aware of the groups possessions and will attempt to guard them or use them for personal gain.

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