The Sky Barrons
Cultural Differences
Each Baron makes their own additions and changes to the overall culture The Sky Barons are known for. These tiny cultural changes allow for each bearing to create their own identity and allows for that identity to be shared by those who follow them.The House of Night, for example, refuses to fight during the day and the Night Barron routinely executes those who kill during the day aboard her dreadnought, The Fist of Nox. She does this even if they are not her own followers. She is remarkably rigid in her beliefs many would claim she is a criminal, others see her as their only defender.
The House of Jitters is known for consuming many illicit substances in an attempt to enhance their skill in battle and routinely sell these substances to those who find themselves in their skies. They are a ragtag group of misfits who are hated by almost all who meet then aboard their poorly modified and thrown together "dreadnought" named The Feast of Fools.
by michalkus
House Dreadnoughts
No one would dare call themselves a Barron without a dreadnought to call home. Dreadnoughts are massive airships that are usually unique in design. They are one of a kind and become synonomous with the Barron that owns it, and their house. Dreadnoughts are rarely seen, and if you happen to see one, its far to late.A dreadnought represents the Barron's power, and as such, are always heavily defended and even if you could catch one alone, few airships could stand toe to toe with one. They are armed to the teeth, heavily manned, and live up to the symbol they represent.
The Sky Barrons were some of the first Pauper Kings. They emerged as the first airships took flight from the hangers of the Locksmith, and never touched the ground again. Their culture is Infamous for its feudal turf wars, as each Barron fights for control of the sky. It is common to hear the explosions of battle when traveling across, what they refer to as 12 Skies.
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