Legends of the Dragonguard

Current Year: 1001

Scope

The motivation behind building Legends of the Dragonguard

My motivation behind creating this world is that I wanted to build something which indulged my passion for dragons and solar/steam punk styles.   After finishing the Dreamwork's Dragons: The Nine Realms show on Hulu, it seemed to me that the HTTYD franchise is kind of over with now, and that made me sad.   The original "Pilot / Intro" scene came to me after I finished watching the show, went to bed, and was trying to fall asleep. (03/25/2024)   I liked what I had, so I wrote it down the next day. Then, I kept adding to it, and the next thing you know, a few months had passed and the Summer Camp Event was going to start soon. I just kind of rolled with it in the beginning, not expecting this to really turn into much of a thing, but the Summer Camp event helped with a lot of the worldbuilding and story. The first ever NovelEmber also helped, forcing me to finally actually write the manuscript for this project. Then, WorldEmber after that continued to help with the worldbuilding that I needed.   Within the first year of working on Legends of the Dragonguard, I could see its potential to be something, whether that would just be a novel, series, TV show, or even an MMO game similar to the Elder Scrolls Online.

Inspirations

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Media Inspirations

The goal of the project

There wasn't really much of a goal of the project in the beginning, it was just some random fun idea I had in my head. The project is still that, but within the first year of working on this project, I started to want to create a world that many people, who also share similar interests, would love and enjoy. And maybe even make a living off it, if it were to be.

Legends of the Dragonguard's Unique Selling point

Legends of the Dragonguard's unique selling point is that it has a mid-level solarpunk technology setting teaming with dragons of all kinds, some of which have been assimilated into human society. Some nefarious characters have finally stepped into the light, and the time spent training to keep up the projection of strength by the Dragonguard Alliance has now finally shown to be beneficial instead of wasteful.

Theme

Genre

There are a few genres that Legends of the Dragonguard falls under. Its main categories are Epic & Dragon Fantasy and Solarpunk. There are no plans for magic to exist currently.  
  • Epic Fantasy
  • Dark Fantasy
  • Dragon Fantasy
  • Steampunk
  • Solarpunk (mid-level tech)
  • Reader Experience

    Step into the world of Azlov where thrilling adventures await amid stunning landscapes and locations. Awe-inspiring dragonkin soar through the skies, their scales glinting like jewels. Many humans forge deep bonds with these creatures, sharing a sense of companionship and mutual respect as they uncover the mysteries of their world.   The landscape radiated a magical charm, yet intriguingly lacks traditional "magic". Instead, it captivates with the allure of the unexplored and its connection to ancient secrets. Readers will feel the thrill of anticipation for the adventures that await in Azlov, embracing both its beauty and mystery.   However, a sense of intimidation lingers, along with the dangers of the unknown. The presence of Ancient Dragonkin also adds to the intimidation; their vast power inspires awe and caution, evoking a blend of intrigue and fear.   With certain individuals cheating their way to positions of immense power, the grip of fear and manipulation often leaves even the most valiant hearts feeling helpless and isolated in the struggle against such overwhelming forces. Ultimately, it underscores the importance of unity and collaborative efforts to bring about meaningful change and overcome dark influences that threaten the fabric of their society.

    Reader Tone

    The overall tone of the world finds itself in a balanced middle ground, characterized by a tone that is neither overwhelmingly bleak nor excessively cheerful.   This perspective creates an environment where moments of contentment are readily felt, allowing people to experience life's pleasures.   However, it is important to acknowledge that darker undertones occasionally emerge, interrupting the general agreeable ambiance.   Life in this world can be quite fulfilling and enjoyable, filled with opportunities for connection and growth; yet, it also bears witness to troubling and tragic events that serve as a reminder of our struggles.

    Recurring Themes

    Recurring themes present in Legends of the Dragonguard are:  
  • The character Vexx consistently exhibits a remarkable ability to stay one step ahead of others. Despite his frequent appearances and risks associated with his boldness, he remains unharmed and elusive, always managing to maintain a safe distance. This elusive nature highlights his strategic mindset, as he skillfully chooses when to engage and when to withdraw from confrontations.
  • A layered exploration of appearances versus reality emerges as a central theme. While certain elements within the story may initially appear harmless or benevolent, a deeper look reveals underlying corruption and moral decay.
  • The narrative also challenges preconceived notions of fear and darkness. Elements that initially appear menacing or foreboding often reveal themselves to be innocuous. This theme encourages a deeper examination of what is generally considered scary and invites a re-evaluation of how fear shapes perceptions of certain characters or situations.
  • Character Agency

    Within the Legends of the Dragonguard, the concept of character agency is built on the premise that individual actions are often insufficient in the face of significant challenges. While a lone hero may possess remarkable skills or abilities, true strength is discovered in the dynamics of a team. Together, diverse talents and perspectives can unite to confront and surmount formidable obstacles that would otherwise be insuperable for a single individual.   Despite this overarching theme, certain individuals have cheated their way to positions of immense power through corruption or instilling feats. These individuals can exert substantial influence over the world around them, especially when their subordinates follow their directives without question.

    Focus

    Wealth Distribution
    Vexx is a wealthy individual with substantial financial resources at his disposal. He leverages his wealth to spread corruption and influence across the world. In instances where his monetary power is ineffective, he resorts to instilling fear in order to maintain control.

    Race Relations
    While humans can coexist reasonably well with wildlife, including dragons, this is not always the case. As intelligent beings, some dragons recognize the risks of interacting with human society. Certain groups of dragons may react with aggression or attempt to flee when humans approach, while some dragon packs or clans prohibit their kind from integrating into human society.

    Technology Influences
    Mid-tech solarpunk; advancing technology in harmony with the environment. The new era has arrived, bringing rapid technological and scientific advancements.

    Religous Influence
    Even though the majority of people do not adhere to any particular religious beliefs, there exist a small number of groups that exhibit extreme behaviors, resembling that of cults.

    Drama

  • Vailstrym (Azier's dragon) almost dies in a fight in the beginning.
  • Vexx is actively trying to take over Rayhaven to get rid of the Dragonguard's best training grounds.
  • A cultist group that believes dragons should not have been assimilated into human society, is unearthed by the Dragonguard.
  • Ancient Dragonkin, thought to be long extinct, have recently been discovered to still exist. Despite most of them not posing a threat, there is one named Wyrm of Chaos that is proving to be a cause for concern.
  • Death of loved ones, both human and dragonkin.

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