Flesh Wound Spell in Cimmerian Shade | World Anvil

Flesh Wound

[Gangrel] (Fortitude ••, Obfuscate •••)
True predators know when to rely on cunning and trickery to defeat enemies. Using this power, the Gangrel gives the appearance of taking no damage from attacks. In reality, the attacks hurt like hell, but the Gangrel maintains a facade of invulnerability in order to unnerve opponents.
Particularly canny vampires may convince foes that they are, in fact, immune to assault.
System: The player spends one blood point to activate this power. For the duration of the scene, the Gangrel appears as she did upon activation of this power; any wounds or scars already present will remain visible. Further damage does not show on the Gangrel’s form, nor do any logical results, such limping or leaking blood. This power ends if the Gangrel reaches the incapacitated health level or is staked. Under no circumstances can the wounds be discerned by an outside source before the power ends.

This power costs 15 experience points to learn.



   

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