Armour in Cimmerian Shade | World Anvil

Armour

Armor adds its rating to the character’s soak dice pool against bashing damage, lethal damage, and aggravated damage from fangs and claws.

Armor protects against bashing, lethal, and aggravated damage from teeth and claws; it does not protect against fire or sunlight.

Armor is not indestructible. If the damage rolled in a single attack equals twice the armor’s rating, the armor is hurt and its value is reduced by -1 which also reduces the target for breaking.. You get the full dice for that rounds soak and -1 in the next round. so a 5 heavy armour would become a 4.

Attackers may make targeting rolls to hit unprotected portions of a defender and thus ignore the armor (Storyteller assigns difficulty penalty +2).

Armor types, their ratings, and other specifics are described below


Armor Chart Class Armor Rating Penalty
Class One
1
0 (Padded Gambison)
Class Two
2
0 (Padded Gambison and chain)
Class Three
3
1 (Kevlar vest/Padded Gambison and Lamellar)
Class Four
4
2 (flak jacket/Half Plate and Chain)
Class Five
5
3 (full riot gear/Full Plate/chain)


When the Penalty doesnt apply

Penalty applies to dexterity for the average person. you can ignore the penalty up to the rank of either you Fortitude or Potence. Having a 5 in potence allows you to wear class 5 armour with no penalty, 4 levels would give you class 4.

   

Comments

Please Login in order to comment!
Powered by World Anvil