••••• •••• Plague of Beasts Spell in Cimmerian Shade | World Anvil

••••• •••• Plague of Beasts

A Methuselah master of Animalism can bring about plagues of Biblical proportion. Expanding on Call the Wild, the vampire summons forth animals to her. However, instead of calling out in one animal’s tongue, the Beast itself cries out over miles or kilometers. This summons every animal to swarm around the Cainite, causing utter bedlam.

System

Roll Charisma + Animal Ken (difficulty 8). Each success extends the radius outward one mile/1.5 km from the vampire. All animals in the area immediately rush in to follow the vampire’s bidding. However, with this raw quantity of animals, the vampire may only roughly direct them to simple actions. Most commonly, this involves attacking a target or ravaging a group. They will avoid targets at the vampire’s behest as well.
Each turn, more animals arrive to swarm. Begin building a dice pool, which increases by two dice each turn. It continues to increase each turn, for a number of turns equal to the vampire’s successes. Each turn, the swarm can make an attack roll against every character in the vampire’s vicinity, less the vampire’s exempted targets. Use the accumulated dice pool for these attacks. Their damage dice pool is three plus successes, and they cause bashing damage.
Additionally, the difficulty for Perception rolls increases by two for any characters within the swarm created by Plague of Beasts due to the chaos. Swarms are difficult to displace. Often fire will hold them off. But a large swarm acts with relentless fervor against anything that doesn’t present a clear danger to the whole.

   

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