••••• • Kingmaker Spell in Cimmerian Shade | World Anvil

••••• • Kingmaker

The power called Kingmaker lets the vampire extend her Presence to another individual and grant them social graces that normally is beyond them. The most clueless brute can gain an understanding of human nature, the most obnoxious brat can transform into a perfect example of grace and virtue, and the shyest wallflower can become the charismatic heart and soul of the feast. Yet, Kingmaker is even more powerful when turned on an already competent individual. An already competent speaker can with the blessing of Kingmaker hold a speech that will be remembered for millennia. A skilled singer will be able to sing with the voice of an angel. A charming smile can be made so radiant it melts the blackest of hearts.

To use this power, the vampire must be within line of sight and earshot of the target, and must remain in the target’s presence at all times.

System

The player chooses a target within line of sight and earshot of the vampire. The player then spends a blood point and rolls Manipulation + Empathy. The normal difficulty is 7, but if the vampire and target know each other well, the difficulty is reduced to 5.

A success lets the vampire add as many bonus dice as she had dots in Presence to all the target’s Social rolls. Every 2 successes also lets the vampire reduce the difficulty on the target’s Social rolls. A failure means that the vampire can no longer assist the target. The power remains in effect for a scene, or until the vampire decided to no longer uphold it

   

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