•••• Wails and Whispers Spell in Cimmerian Shade | World Anvil

•••• Wails and Whispers

As the necromancer’s understanding deepens, she explores the wavering barrier between life and death. When she screams like a banshee, she can lure a soul to its demise, increasing the chance of a fatal injury. When she whispers like a mother to her child, she can fix a soul in the lands of the living, even when it occupies a body that should be dead.


System

The vampire concentrates on a target, screaming or whispering as her intentions dictate. (The target does not need to be able to hear the vampire.) The player spends one point of Willpower and rolls Wits + Occult (difficulty 8). If she wishes to lure her target closer to death, each success adds one level of lethal damage to the total inflicted by the next injury he suffers in that scene. If she wishes to prevent the target from dying, each success sets aside one level of damage (of any kind) from the next injury the target suffers during the scene, but this benefit only lasts until the end of the scene, after which the set aside damage returns. The target suffers injury but doesn’t feel its effects, up to and including death, until the scene ends and the damage returns. Note that the Storyteller can rule that very large amounts of damage may cause death due to total or near-total destruction of the body, regardless of this power’s effects.

   

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