••• Shambling Hordes Spell in Cimmerian Shade | World Anvil

••• Shambling Hordes

Shambling Hordes creates obvious results: reanimated corpses with the ability to attack, albeit neither very well nor very quickly. Once primed by this power, the corpses wait — for years, if necessary — to fulfill the command given them. The orders might be to protect a certain site or simply to attack immediately, but they will be carried out until every last one of the decomposing monsters is destroyed.


System

The player spends a point of Willpower. The player then must succeed on a Wits + Occult roll (difficulty 8). Each success allows the vampire to raise another corpse from the grave, and costs one blood point. If the player cannot or chooses not to pay the blood point cost of additional zombies past a certain number, the extra successes are simply lost. Each zombie can follow one simple instruction, such as “Stay here and guard this graveyard against any intruders,” or “Kill them!”

Note

Zombies created by Shambling Hordes will wait forever if need be to fulfill their functions. Long after the flesh has rotted off their mystically animated bones, the zombies will wait and wait and wait, still able to perform their duties.

Their traits are:

Strength 4
Dexterity 4
Stamina 4
Athletics 2
Brawl 3
Fortitude 2
as their damp bodies resist injuries.
Bashing damage inflicts half damage to a Green One.

Like vampires, they suffer bashing damage from gunfire.

   

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