•• Strike True
The vampire makes a single attack, guided by the unholy power of her Blood. This attack strikes its foe infallibly.
System: By invoking this power, the player need not roll to see if the vampire’s attack hits — it does, automatically. Only Melee or Brawl attacks may be made in this manner. These attacks are considered to be one-success attacks; they offer no additional damage dice. Also, they may be dodged, blocked, or parried normally, and the defender needs only one success (as the attacks’ number of success is assumed to be one). Strike True has no effect if attempted on multiple attacks (dice pool splits) in a single turn from one character.
System: By invoking this power, the player need not roll to see if the vampire’s attack hits — it does, automatically. Only Melee or Brawl attacks may be made in this manner. These attacks are considered to be one-success attacks; they offer no additional damage dice. Also, they may be dodged, blocked, or parried normally, and the defender needs only one success (as the attacks’ number of success is assumed to be one). Strike True has no effect if attempted on multiple attacks (dice pool splits) in a single turn from one character.
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