VH: Elemental Earth's Legacy

Earth

   

Description

Roleplaying Info

Almost all ancestries are born from the earth in some capacity. But for those who have the Elemental Legacy of Earth, this is literal, down the magical essence made of grains and dust. Those of the Elemental Earth have the ability to shape and change the earth itself, even gaining the ability to become one with it with enough mastery. Even without magic, those of Elemental Earth are known for their resilience and/or flexibility.
You Might...
  • Have earth themed physical traits or tattoos, such as a gravel-like complexion, crystals or quartz-like parts piercing through your skin, or merely smell of earth and dirt.
  • Are known to be very grounded, and spend as much time there without breaking away.
  • Know of a few places that requires a bit of travel and a bunch of rock climbing.
Others Probably...
  • Assume you are as stubborn, or as strong, as mountains. Even if that's not the case.
  • Think you're going to tolerate rock puns far longer than you ever want to, or assume you'll roll with the punches eventually.
  • Think you're weak to either ice and water based attacks.
 

Base Talent(s)

You gain the following talents.  
Resistance to Erosion

Your attunement to the element of earth gives you minor defenses against non-liquid elements.

You gain Resistance to Bludgeoning, Slashing, and Acid damage.

If you gain damage resistance to those types from elsewhere, you gain an additional Damage reduction equal to Half-Proficiency to the corresponding element.

As this talent is tied to a heritage, it cannot be regained or swapped, unless under specific circumstances.
Earthen Adaption

You have physical traits that allow you to adapt to rivers, oceans, and other submerged environments easier.

You gain Low-Light Vision if you don't already have it. Additionally, you can move through all Difficult Terrains without costing additional movement.

As this talent is tied to a heritage, it cannot be regained or swapped, unless under specific circumstances.
Gather No Moss

Despite having the properties of stone and earth, you're surprisingly flighty when you need to be. This is mostly due to magic.

You learn the Control Earth and Pass Without Trace abilities, and can use the latter with resource points, if you have them.

As this talent is tied to a heritage, it cannot be regained or swapped, unless under specific circumstances.
 

Heritage Talent Access

You also gain access to the following Ancestry Talents, gaining them as you would gain other Ancestry talents (every even character level or through other means). Some of them are exclusive to this Versatile Heritage.   Unlockable at Character level 1
Unlockable at Character level 3
Unlockable at Character level 5
Unlockable at Character level 7
Unlockable at Character level 9
Unlockable at Character level 11
  Note: The Origin Customization rule allows you to swap any skill proficiency gained for another you don't have, if playing with traditional or other rules.

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