Term: Trait
A trait is a keyword that conveys additional information about a rules element, or acts as a way of organizing certain aspects of the game for play, such as a tradition or ability block of magic, or any other aspect a person, place, or thing may have. Often, a trait indicates how other rules interact with an ability, item, or another rules element that has that trait.
Traits that fundamentally change, alter, or are tied to other mechanics will have a gear (⚙️) next to them, much like various words for rules text do in card games. Otherwise, they are for sorting and grouping purposes.
In this regard, pages for Skills and Ability Traditions are also treated as Traits.
A list of all Traits can be found at Hub All Traits.