Spell: Invoke True Name

Auditory⚙️ | True Name ⚙️ | Universal⚙️ | Zeroth


 

Stats

    • Tradition; Ability Rank: Universal; 0
    • Availability: u.Spell List: All
    • Complexity: Exotic
    • Cost: 0
    - -
    • Range: 60 ft
    • Target: 1 creature
    • Duration: Instant
    • Saving Throw: Will

Ability Description


  You utter the words of a magic deeply rooted in all things, and extract from such the means to manipulate it. The target makes a Will saving throw against your spell save DC. If successful, you learn the target's true name, be it an actual name or an approximation built upon the creature's spirit.
  If you already know the true name, you can inflict discord into the creature's being instead of the above effect. The targets makes another Will Save vs your Spell save DC. On failure, the target takes a penalty dice (base 1d4) to AC and spell saves. On critical failure the target suffers the same penalty dice gains the Off-Guard condition after the fact. This effect lasts until the start of your next turn, and does not stack with other versions of itself.
  You discern if the magic failed.

Augmentation + other notes

None.

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