Maneuver: Negate Missile

Universal⚙️

 

Stats

  • Tradition; Ability Rank: Universal ; 1
  • Availability: Fighting Styles: All
  • Complexity: Simple
  • Cost: 1
  • -
  • Use Time : Free Action / ◇
  • Components: None
  • Display: None
  • -
  • Range: Self
  • Target: Self
  • Duration: Instant
  • Saving Throw: None

Ability Description

Through raw agility, you’re able to turn away any projectile that is sent your way.

Once per round, you negate damage from a projectile (be it magic, mundane, or intangible), reducing the damage taken by 10 + your Proficiency Bonus + a physical attribute of your choice (STR, DEX, or CON) (+⤴). The damage negated occurs after Resistances and Damage Reductions.

 

Augmentation + other notes

⤴/Augment Up: For every resource point spent in this maneuver, increase the amount of damage negated by 1d10 .

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