- Item Type(s): Potion, Consumable
-
- Cost: Varies
- Weight: 0.2 Bulk (>1 kg / >2 lbs)
-
- Item Power Level: 1 / 2 / 4 / 8 / 16
- Magic Power Lvl: 1
- Magic Aura: Faint, Pnuemancy, Not Hidden
- Attunement?: No
- Composition: Ingredients, Medicinal; Pnuemancy Ability of rank 1 or greater (Other: None)
- Rarity: Uncommon
A potent green liquid glimmers with life and health. It's clearly contains some kind of magic within.
Potions of Life accelerate the natural healing process, or grant it to those who may not posess it. In doing so it provides a way to fend off diseases and other threats to the immune system in addition to regaining Hit Points.
The number of hit points regained depends on the potion's strength (from Minor to True), and a creature gains advantage on saves against
Diseases and
Poisons ⚙️ for 10 minutes / until the next Swift Rest.
Using the potion takes 1 Action / ◈, targeting yourself or an ally within 5 ft. If your character level is at or above the potion's Item Power Level, you may instead spend 2 actions / ◈◈ to heal for the maximum amount the potion can heal.
This potion can be thrown to or at an ally, (you make no attack roll, (range = 10 x STR Modifier)). It shatters and is used on impact, doing it's single Action function.
Potion of Life, ... |
HP Regained |
Price |
Item Power Level |
Minor |
1d6+1 |
30 gp |
1 |
Lesser |
2d6+2 |
150 gp |
1 |
Major |
4d6+4 |
600 gp |
2 |
Greater |
6d6+8 |
1,300 gp |
4 |
True |
8d6+10 |
8.000 gp |
16 |