| Crushing Adept II |
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You can send a creature wholly off balance with the impacts of your bludgeoning damage.
When you Critical Hit an enemy with bludgeoning damage, or an enemy Critical Fails against an effect of yours that deals bludgeoning damage; the affected creatures gain the Off-Guard conditions until the start of your next turn. Additionally, while Off Guard, they do not gain any benefits from Blockstun, damage fully affecting them as normal.
Additionally, all your bludgeoning damage gains a Bonus Dice (base d4).