GT: Against All Odds

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Against All Odds

You aren't so easily flanked or overwhelmed, becoming a one-person army.

 

For every enemy adjacent to you within your melee reach, you gain a Bonus Dice to your choice of Attack Modifier, Weapon Damage, or your AC. These bonuses are rolled at the start of this turn and last until the start of your next turn.

This effect is reduced by 1 Step/Stage for every ally within the same range (down to...well, nothing).

Prerequisites

Character Level 5

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