GM Rule: Beastiary Additions
I know it's spelt bestiary, idc. It helps searching for it.
Monster health calc = (Creature HD + Template/Class HD+ Size Mod + Con)*TL, min 1 + (TL * 10, rounded up)) + Other + Rank Modifier (Minion, Normal, Elite, etc). Not all index entries will follow this formula, but it is a good rule of thumb.
So on and so forth. Sizes continue, From Titanic, to Mega, Giga, Tera, Exa, and Macro.
Creature sizes seldom get past Titanic, but the classification and scaling is here for the sake it and to include entities (such as deities, elder monstrosities, and all in between) who may get to that point. The extra size categories are inspired by Craig Conchrane's Immortals Handbook, Acension (here) and their Immortals Handbook Beastiary (here). Nothing else from the book is used in this system, though it may give ideas for extremely large, kaiju-eseque creatures GMs may want to throw their characters at. Also of note: You technically can make creatures of unusual size (such as a Titanic-sized Cat. That does not mean you should.
Threat Level | Average HP Range | Average Base AC range (10 + TL, plus or minus 2 with certain modifiers. Does not include Att.) | Prof. Bonus (= 1/2 TL) | Attack Bonus / Save DC (= 10 + Proficiency. Does not Att.) | DPR (Damage per round) |
---|---|---|---|---|---|
-1 | 5-9 | 8-13 | -1 | +2 | 1 |
0 | 11-20 | 10-14 | +0 | ||
0.5 | 14-26 | 10-14 | +1 | ||
1 | 17-32 | 10-15 | +1 | ||
2 | 21-41 | 11-15 | +2 | ||
3 | 31-53 | 12-16 | +2 | ||
4 | 42-72 | 12-17 | +3 | ||
5 | 53-97 | 13-17 | +4 | ||
6 | x-y | 14-18 | +4 | ||
7 | x-y | 15-19 | +4 | ||
8 | x-y | 15-20 | +4 | ||
9 | x-y | 16-20 | +4 | ||
10 | x-y | 17-21 | +4 |
Health and Effective Health
Creature Type | Hit Dice + Extra | Additional Notes |
---|---|---|
Aeon | 1d12 | |
Beast | 1d8 | |
Class Levels or Templates | varies (see classes or templates) | |
Celestial | 1d10 | |
Construct | 1d10 | |
Demon | 1d10 | |
Devil | 1d12 | |
Divine | 1d20 | |
Dragon | 1d12 | Often larger than normal, gaining DR and extra health from Size mods |
Elemental | 1d12 | |
Fey | 1d10 | |
Humanoid | 1d8 | |
Monstrosity | 1d10 | |
Mythical Beast | 1d10 | |
Ooze | 4d10, -2 Base AC | Often cannot be crit except by certain damage types |
Plant | 1d10, -2 AC | |
Plant | 1d10 | |
Titan | 1d12 | Often larger than normal, gaining DR and extra health from Size mods |
Seraph | 1d12 | |
Undead | 1d8 |
Monster health calc = (Creature HD + Template/Class HD+ Size Mod + Con)*TL, min 1 + (TL * 10, rounded up)) + Other + Rank Modifier (Minion, Normal, Elite, etc). Not all index entries will follow this formula, but it is a good rule of thumb.
Creature Size | |
---|---|
Diminuitive and Smaller | -15 ft of movement and HD reduced one step, +8 AC |
Tiny | -10 ft of movement and HD reduced one step, +4 AC |
Small | -5 ft of movement or HD reduced one step, +2 AC |
Medium | Normal |
Large | x2 HD formula, DR/all = to TL +2 |
Huge | x2 HD formula, 2x AHP formula, DR/all = to TL +4 |
Gargantuan | x2 HD formula, 3x AHP formula, DR/all = to TL +6 |
Colossal | x4 HD formula, 2x AHP formula, DR/all = to TL +8 |
Titanic (Base) | x4 HD formula, 3x AHP formula, DR/all = to TL +10 |
Titanic (Diminutive) | x4 HD formula, 4x AHP formula, DR/all = to TL +12 |
Titanic (Tiny) | x8 HD formula, 4x AHP formula, DR/all = to TL +14 |
So on and so forth. Sizes continue, From Titanic, to Mega, Giga, Tera, Exa, and Macro.
Creature sizes seldom get past Titanic, but the classification and scaling is here for the sake it and to include entities (such as deities, elder monstrosities, and all in between) who may get to that point. The extra size categories are inspired by Craig Conchrane's Immortals Handbook, Acension (here) and their Immortals Handbook Beastiary (here). Nothing else from the book is used in this system, though it may give ideas for extremely large, kaiju-eseque creatures GMs may want to throw their characters at. Also of note: You technically can make creatures of unusual size (such as a Titanic-sized Cat. That does not mean you should.
Credits |
- This Reddit thread by /u/Gen085 has been a helpful for understanding Monster Scaling and CR. Although unknown, it's been an invaluable source for years and reminds me of 4e's monster scaling. Such went into CHASE's monster design.