BH: Clan Irontooth Goblin
Goblin
Description
Roleplaying Info
Clan Irontooth were known for having sharp teeth and using them in remarkably practical ways. Non-goblins throughout the various multiverses, however, often found it to be a terrifying thought.
You Might...
- Have razor sharp teeth that are either naturally sharp or were enhanced via metal or other means.
- Express more gremlin energy then usual.
- Are always the one bailing your friends or family out of trouble.
Others Probably...
- Are, again, terrified of the concept of a goblin with large, razor sharp teeth.
- Ask you to lead, as you've demonstrated what you can do with or without your gifts.
- Work in tandem with you to inspire the right emotions at the right times (such as misleading others with you as the 'bad one').
Base Talent(s)
You gain the following...Sharpened Smile | You've inherited the gifts of Clan Irontooth. Those gifts being jaws, though are...uh Your jaws have a Natural Weapon in the form of a Bite attack. It deals 1d8 + your Half-Proficiency as Piercing damage. It is a melee weapon that is part of the Unarmed Weapon Group and has the Agile ⚙️ and Finesse ⚙️ traits. Additionally, you gain a bonus dice (base d4) to all checks made to escape grapples and bonds, and to Disable Device checks. You must use your teeth in the process to gain this...benefit?. ...Finally, you gain proficiency with Intimidation. As this talent is tied to a heritage, it cannot be regained or swapped, unless under specific circumstances. |
---|