The Chronicles of Arn
An Advanced Dungeons & Dragons Campaign Setting
Created by
There is a great disturbance in the forest.— The Greenwarden of Caerath N'Goria
These aren't the druids we're looking for.— Pip Garthyk, The Strangers
Arn is a world of opposites.
It is the one, true world, a disk created at the very center of the Prime Material Plane. One side, Cullereon, was sundered by a devastating catastrophe in a bygone age that tore magic from that side while the other, Cámyliarde, continued to bask in it. Magic has been slowly resurfacing on Cullereon and, with it, the ever-growing thirst for power.
Simultaneously protected and threatened by twin gods — the divine embodiments of Law and Good and of Chaos and Evil who were themselves once whole — Arn's inhabitants struggle against the forces without and the strife within. Kingdoms, religions, and magic vie for prominence, acceptance, and dominance.
Herein are the Chronicles of Arn.