Cure Light Wounds Spell in The Realm of Ard'Vanwa | World Anvil
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Cure Light Wounds

Sometimes, an attack will get through your defences and leave you hurt.

Luckily, we have you covered!

All of our clerics have access to this and many more spells to help aid your journey.




Cure Light Wounds

Name
Cure Light Wounds
Duration
Instant
Range
The Caster or creature touched
Description
This spell has two uses   1. Healing a living subject: Restores 1d6+1 hit points of damage. This cannot grant more hit points than the subject’s normal maximum.   2. Curing paralysis: Paralysing effects are negated.
Reversed?
Yes
Reversed Details:
Cause Light Wounds Inflicts 1d6+1 hit points of damage to a touched creature. In combat, a melee attack roll is required.

Effect

1d6+1 Healing

Side/Secondary Effects

This spell can be cast in reverse, causing harm when touched for 1d6+1 damage

Manifestation

When a cleric casts Cure Light Wounds, a small glowing aura surrounds the person touched. A red aura affects those who were afflicted with the reverse.

Source

Cure LIght Wound is given to various worhsipers and is a divine spell.

Discovery

This spell has been known by clerics for centuries and is one of the ways dieties affect their will on the material plane. This allows their ministries to be spread by performing services to the citisense and bolstering their dietie's worship.
Material Components
There is no material componenets.
Gestures & Ritual
A cleric must rest their hands upon the wound, if there's no wound, then just anywhere on the body. Then bring forth the divine spell that was granted during the morning prayer.
Related Discipline
Cleric
Related School
Divine
Related Element
Divinity
Effect Duration
Immedate
Effect Casting Time
Instant
Range
Touch
Level

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