Andara is a small planet which doesn't have much landmass - there's only one known continent with four isles so far.
Nobody has ever managed to cross the sea, since dangerous monsters crash every ship and vehicle which has the courage to try exploring.
The land itself is hilly, with mountains in the north called the Hinnon Mountains
, the Fin Mountains
and Heaven's Merlon
In the south, right on the tip of Vidar's Shoe
there's another mountain top, which is called Vidar's Toes
This is where the Dhorg
Deep in the guts of the mountain they are digging and crawling through the stone in search of the The Heart of The World
, which no one outside of the Dhorg
has an idea about what that possibly can be.
It's a long chain of mountains, departing The Kirinn Dale
with The Snake's Dale
For further information, visit Hinnon Mountains
The Fin Mountains reminded the first Andarian of fins they knew from sea animals back home on earth. Seen from afar, you could imagine them to be a school of dolphins, swimming through a cloud of mist.
For further information, visit Fin Mountains
Heaven's Merlon is the highest point of Andara. Only ambitious climbers will get to the top, since it's not only very dangerous, the air gets thinner the more height you reach.
There is some legend about an entity living here.
For further information, visit Heaven's Merlon
Vidar's Toes got their name from their location - the whole landmass in the south looks like a big shoe, which ends in a chain of mountains, marking the toes of the shoe. The whole area is more a wasteland than a habitable area, but there are people nonetheless living their simple life there.
For further information, visit Vidar's Toes
Mananthena and Landing's Height
One unnatural elevation isn't mentioned yet and for Andarians it's a shame to talk about it. By now the reason for that is long forgotten, but people look right through the remains of Mananthena
, a strange, forbidden thing
right next to a height called Landing's Height and the abandoned City of Mananthena (which is named after the former described remains). Some strange magic seems to work here and it's strictly forbidden to come near that places.
Landing's Height is said that the Ancient's created humans on this exact spot. They were just falling out of the sky, wandering on the surface of Andaria since.
Between the mountains is a great variety of dales, plateaus and plains.
The Six Fingers
The first area the Andarians used to settle down, was right at one of the fingers in the west of Andara. Broad Streams broke through the terrain, making the whole land appear like it's split into fingers.
Small forests were providing the first settlers with wood, food and a well-defendable area for the beginning of what became the biggest city of Andara - Aaskord
For further information, visit The Six Fingers
South of the Six Fingers are the Wetlands, a swampy landmass with only a small number of inhabitants. People try to avoid the area, because it's tricky to walk through the moor without sinking in. This often leads to death. Only experienced people know the area well enough, to know where to go.
For further information, visit The Wetlands
The Kirinn Dale
No human ever goes to the Kirinn Dale. The home of the Kirinn is forsaken land. Legends say that the Kirinn are killing everybody who enters the area so fast that they don't even notice.
When looking at the Kirinn Dale, you notice a huge amount of old trees - older than any other tree seen on Andara. Dark, uprising trunks guard the forest borders. Not a single nut lays around and it seems, like the whole forest is dead.
For further information, visit The Kirinn Dale
The Snake's Dale
The Snake's Dale got its name because of the river that snarls itself like a snake through the area. There's no actual danger of snakes in this dale.
The province itself is a natural border between the Dhorg
's Territory in the Hinnon Mountains
and Heaven's Merlon
For further information, visit The Snake's Dale
The whole landmass in the south looks like a big shoe. People named it Vidar's Shoe
, because a guy named Vidar was the first one cartographing the area. After he came back, he walked through five pairs of shoes, because the land was so hard to cross.
The whole locality is more a wasteland than a habitable area, but there are people nonetheless living their simple life there.
For further information, visit Vidar's Shoe
Hot sun, burning down on one's head, no sweet water in sight... that's a true myth to everyone who knows a bit about climate. Right at the edge of the ocean starts the desert. It's a long, stretched field of sand and hotness, surrounded by the heights of Heaven's Merlon
in the background and the Border Forest, which meets the salty ocean.
For further information, visit The Brand Belt
The dale behind Heaven's Merlon
is said to be the most beautiful area in Andara. Legend says, that Fela was the one which made peace with the The Kirinn
3.000 years ago, before things got complicated again and ended in a war. Legend claims further, that she used to live here with one of the Kirinn. With her death, in the whole dale all blossoms lost their blossoms as well as trees lost their leafes.
This mystery repeats itself every summer.
For further information, visit Fela's Garden
The greatest forest of whole Andara is definitely the Border Forest. It clings along the The Brand Belt
and is connected to the most other provinces on the planet. You can reach Fela's Garden
, Heaven's Merlon
, The Snake's Dale
, The Six Fingers
, The Landing's Heigh
and Vidar's Shoe
Besides the The Kirinn Dale
, the oldest trees can be found here.
Because of the good opportunity to hide and prepare traps, the Border Forest has a bad reputation. Mostly bandits and outlaws live here and rob everybody trying to geht a way through the dark woods. Besides human dangers there are also beasts hunting for travellers.
For further information, visit The Border Forest
There are four small landmasses around the main continent of Andara - three small isles in the southeast and one in the high north, a cold bunch of snowy isles connected with icy bridges.
The smallest isle of Andara (besides the frozen hell, which is by definition a dozen of isles connected to each other) is called Hapisa. it's a desert-like island used as a prison. The isle is used for the production of salt and glass. There's only one city on the island called Lytuf.
For further information, visit Hapisa
Isle of Wolves
Some brave adventurer in the old days discovered the Isle of Wolves. The whole island was inhabited by strange wolves, which couldn't leave the island. They used to live in the stony heights in the center of the isle, where only bushes and small trees were growing. It's unclear to humans, how they survived with not much options for food. But still today the biggest part of the island still belongs to the wolves. Only in the area near the beach toward the Brand Belt
, humans built a small town. The inhabitants have the task to control the amount of wolves. Fine fur works are made here for a reasonable price.
For further information, visit Isle of Wolves
The Dragon's Isle has its name because of its shape. There's not much to find here besides heat and jungle, poisonous and venomous animals and a strange species, which called themselves "Ganoks
". They seem to be some kind of huge frogs with four limbs, equipped with skilled and long fingers. Ganoks
are said to be very talented with prestidigitative works and great healers.
For further information, visit Dragon's Isle
The Frozen Hell isn't just one island - it's a whole bunch of islands connected with small bridges of ice, which were made from the ice barbarians living there, separated from nearly all other inhabitants. At least as long as they're not raiding the shores.
It's never warm here, nor does the ice melt. It's like its name suggested, a frozen hell.
There are legends from the ice barbarians, that one great man was casted out here to die. Out of his will he created companions to crush the mountains and take revenge on the humans. Legends claim further, that the day will come, when the gift of the cold gods will fall down from the sky, kill the bravest barbarian and bring him back to life.
For further information, visit The Frozen Hell
The most intelligent local lifeforms on Andara are the Kirinn, the Dhorg and the Fyrias. There are some minor species as well, which are spread over different parts of the continent. Later the humans arrived. Former terrans started soon to identify themselves as Andarians.
Kirinn are some kind of Treesingers. Their bodyshape is reminiscent to human beings, with long legs and arms and a head on top of a long, stretched body, although they have different numbers of limbs. Their skin looks like the bark of the tree they're living on. Only eyes are sticking out of their faces - no mouth, no nose.
For further information, visit The Kirinn
The Dhorg are more like the stoney ground under your feet or the rocky walls around you. They seem to change their appearance at will, but their mass seems to be fixed so they can't expand endlessly.
For some reasons they took the humans as model and appear mostly like a small, bully looking version of a human. They look muscular, with skin like old, weathered stone and they have piercing little eyes, darker than anything else.
For further information, visit The Dhorg
Fyrias on the other hand can best be described like little wind elementars with tiny, shiny wings. Sunlight breaks in it and let it sparkle like a million little diamonds. Their body seems to be a swirling mist without any limbs.
For further information, visit The Fyrias
Besides that there are, of course, the Andarians. Humans, which crashed on the planets a thousand years ago. Once they realized, that their spaceship can't be repaired, they started to settle here, gave the planet a name and spread soon over the landscape.
Cities rose like little flowers, civilizations developed from around 500 settlers.
For further information, visit The Andarians
[TBA: Animals, Flowers overview]