TRAIT Physical / Metaphysical Law in Shelder | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

TRAIT

TRAIT

Traits

 
 

TRAIT Cards are the main elements of a CREATURE Deck. They define the PHYSIQUE of a CREATURE and its primary abilities.

TRAIT Cards can also be used in INSTINCT ABILITY to perform deliberate actions and the combination of TRAIT used will alter the outcome.

TRAIT Cards can either be inherited from PARENT to OFFSPRING or randomly generated in a TRAIT MUTATION during REPRODUCTION.

Once born, though, a creature cannot acquire new traits, only EXP.

 
 
Screenshot of S.lumen traits



TRAIT Card

Primary Ability

Element

Text

Secondary Ability

Element

Text

Combo

PHYSIQUE




 

CREATURE TRAIT creation

ROLEPLAY SCRIPT

During the RolePlay Script:

ROLL '3d12 TRAITS'.
 
1 First die
— BASE STATS
2 Second die
— INSTINCT
3 Third die
— ABILITIES
Select the corresponding cards for each three rolled dice and add them to the CREATURE Deck.


DIE

BASE STATS

INSTINCT

ABILITIES

1

UP: MASS DEBUFF
UP: LVL SURVIVOR
SENSE COMFORT.png
UP: COMFORT BUFF

2

UP: BRAIN BUFF
UP: LVL LEARNER
UP: BACKSTORY

3

UP: MOBILITY BUFF
UP: LVL EXPLORER
DOWN: SENSE TYPE

4

UP: SENSE BUFF
UP: LVL ROGUE
SENSE STRESS.png
UP: STRESS BUFF

5

UP: MOBILITY BUFF
UP: LVL CLEVER
SENSE STRESS.png
UP: STRESS BUFF

6

UP: POWER BUFF
UP: LVL WARRIOR
SENSE COMFORT.png
UP: COMFORT BUFF

7

UP: EVOLUTION BUFF
UP: LVL PARTNER
SENSE COMFORT.png
UP: COMFORT BUFF

8

UP: MASS BUFF
UP: LVL JESTER
SENSE COMFORT.png
UP: COMFORT BUFF

9

UP: SENSE TYPE
UP: LVL ADAPTER
SENSE COMFORT.png
UP: COMFORT BUFF

10

UP: MASS BUFF
UP: LVL CARER
SENSE COMFORT.png
UP: COMFORT BUFF

11

UP: POWER BUFF
UP: LVL LEADER
SENSE STRESS.png
UP: SENSE BUFF

12

UP: SENSE BUFF
UP: LVL CRAFTY
UP: EVOLUTION BUFF

TRAIT


Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!
Powered by World Anvil