Trifolk Alliance

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The Trifolk Alliance was founded over 500 years ago by the three dominant species of the world of today. At the time they were all under threat from several sources and sought refuge, protection and strength in one another. They banded together against the rest of the world in order to ensure their dominance over their enemies. While history is written by the victors, it is no doubt that the Trifolk Alliance fulfilled its purpose. At least for a time.

The Trifolk Alliance

The alliance is not exactly a written document or even a law. The alliance was formed before such things were commonplace and it was more a banding together of scattered, weak tribes to stand up against the threat of the greater world.


The Trifolk Alliance ensures that the three major species of the world, in their eyes, enjoy equal value and equal say in things. There is no social difference being a kuna, illim or a vindral, aside from their unique species' quirks. Naturally, different species have differing strengths and weaknessess, making them gravitate towards certain professions or even geographical areas. But as far as social standing goes, species plays no part and the concept of "racism" between these species is almost utterly unheard of. It is seen as obvious that the three species are equal to one another, and obviously superiour to everyone else.

Nations and wars

The purpose of the Trifolk Alliance is to ensure that the species do not war with one another. But seeing as the species have spread across the world, living mixed with one another, forming tribes, clans and nations, the question of national unity came to light. The alliance does not demand utter unity between tribes or nations. All it demands is that no species raises their weapon against another for the purpose of racial wars. Local disputes are handled by each clan or nation as they see fit.

For this reason, multiple nations have formed over the centuries and several distinct cultures among the trifolk people have emerged. These nations are not united nor are the cultures homogenous. They all belong to the greater Kykr civilisation, but no peace is forced upon any nation. However, when threatened by an external foe, such the fay, the hessak or the dru'un tribes, the trifolk people will come to each other's aid if possible.


The Trifolk Alliance, as the name suggest, is a unification of three different folks, or species as we would call it. Forced together by necessity, this alliance has stood the test of time and kept the people safe in unity.

Blood Coast Settlers

The Blood Coast settlers were illim who had settled on the Blood Coast. Primarily a sea-faring folk today, in these dark times they were living on the coast because the forests were filled with dangerous fay with whom they were at odds.

Natukunautep Nomads

The Natukunautep nomads were roaming bands of nomads stemming of the Great Plains in the south, the area that would be come to be known as Kharamôr. The nomads were already an alliance in and of themselves, a unification of three subspecies of kuna.

Vindral Exiles

The vindral were a species of fay who had been exiled from the great forest of the Winterweald in the Frigid North. Banished from the foot of Ayla's Peak, the heart of the fay lands, they had fled across the Crimson Straits and encountered the huddling Blood Coast settlers in the Dark Thicket.


The one thing that unifies the three species are the other hostile creatures of the world. For the vindral and the illim, the main threat were the forest-dwelling fay of the Winterweald. For the kuna it was the roaming bands of dru'un and also fay.

The Exiles

The alliance began its existance as a cooperation by necessity between the vindral exiles, who fled the fay in the north, and the blood coast settling illim, whom they encountered on the southern shores of the Crimson Straits. The illim had settled there and found that the forests were teeming with hostile and dangerous fay. Pushed to the brink, the illim were struggling to survive on the far east coast.

When they encountered the vindral exiles they rightfully believed that the vindral were fay, having come to destroy them. The vindral, in difference from other fay, were using metal weapons and armor, something the illim at that time lacked. It was only thanks to the diplomatic efforts of Æþir, the vindral spokesperson, that things did not end in bloodshed.

Finding that they had a common enemy in the fay, the illim welcomed the exiles with open arms and with the vindral's knowledge of metalsmithing and the illim's ready access to iron, they soon forged deadly weapons with which to fight the fay.

The Southern Houndfolk

Eventually, they expanded south, finding the nækan pass through the mountains. They made their way into the Gimroan Basin and spent the last following hundred years spreading across the fertile lands of Gimroen, building settlements and setting up farms all across the land. The vindral and illim settlers encountered a suspicious and quite aggressive species of bipedal houndfolk in the south, near the plains of Kimaru, also known as the Great Plains. This quickly threw the entire war machine of the alliance into action and soldiers armed with the fearsome iron weapons of the alliance marched south to face this new threat.

Forgoing diplomacy entirely, the alliance struck hard and swift and slaughtered hundreds of kuna on the steppes, but quickly realised that they had no or very few permanent settlements, and seemed to not be as organised as the alliance, instead living in isolated clans, migrating with their herds. They also realised that the kuna were nearly innumerable and spread all over the southern plains.

By sheer force of numbers they would make a terrifying foe, which is why the alliance grew more careful and started reaching out with diplomacy. Seeing as they started with hostilities, this was more complicated than initially thought and the war kept on for almost a century, albeit not so active or even full of outright battles. But the kuna would raid settlements along the border and the alliance would send punitive expeditions as a response.

Einhetr (Unity)

Founding Date
1 ÞS
Political, International
Notable Members
Related Ethnicities

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The "kykr" are the dominant civilisation of the world, encompassing three sapient species: The Illim, the Vindral and the Kuna. They rule over the continent of Arjin in a diverse collection of cultures and nations.

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The kuna are one of the founding species of the Trifolk Alliance and are a canine-like species who are playful and always enjoy a good laugh.

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The Illim are a strong, sturdy and curious species of humanoids. Honest, loyal and reliable, the illim were one of the foundational species of the Trifolk Alliance.

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The vindral are a minute, fay-like species belonging to the Trifolk Alliance and the Kykr culture. They are most known for their emotional detachment, sharp intellect and great ambition.

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The fay are creatures who live in the wild and are opposed to the kykr races. Magically adept, cunning and very dangerous.

Dru'un Tribes
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The tribal Dru'un are a collection of primitive species who populate the world of Arjin and they are distrustful, aggressive and insular. They are often seen as a collective by the Kykr, but they are little less than disparate tribes sharing heritage.


It wasn't until after a hundred years or so that the kuna elders finally forgave the alliance for their violence and started, on a larger scale, to listen to them. A very careful peace started to take shape and with time, the natukunautep tribes were ingrained into the alliance, now finally taking its name, the "Trifolk" alliance.


While the Trifolk Alliance undoubtedly fulfilled its purpose of ensuring the alliance's victory over its enemies, it has all but fallen into obscurity in the modern age. No one really speaks of the alliance today as people more readily identify themselves by religion and nationality over species. The Trifolk Alliance legacy still holds as no one species is oppressed by the others and racism between Kykr is almost unheard of, but you will rarely hear anyone call to the alliance or even speak of it.

The Kykr no longer see themselves as one unity like they once did. Now they are just the dominant civilisation of the world, fighting each other for land, resources and prestige. While the war with the fay and dru'un still rages on, the focus now is turned inwards. The Kykr are united and scattered, both at once. United in species, but scattered and divided in belief and nationality. But should one group of fanatic racists rise up to fight a race war, the alliance would be recalled and the racists defeated.

If only the same could be said for petty border disputes.

Articles under Trifolk Alliance


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12 Oct, 2020 12:34

Awesome article!le! I found it very interesting to read, despite not being familiar with your world or its lore!

Author of Interarcanum
24 Oct, 2020 21:33

This was an article that kept me into it until the very end. I love the variety of your species and seeing them come together as a sign of equality is a very interesting take on the alliance! It's a good way to gain some interest in your different races! I have to take a look at the Kuni after this!   A couple of things that had me a bit tired though, the history section is pretty critical to establishing much of this alliance's purpose, and it is all under one header. Which can make it a bit tough to get through in one sitting!   A map would have done this article very well! Although I understand it is not a modern alliance so making a map for it might be a bit dreary.   That legacy aspect is interesting, considering that the alliance is sort of all but dead in name. I wonder how many rulers still recall the old ways?   Well done Toblin!

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