Stacking fortune
A common spell for the fey, but unknown for people of the material plane...
School divination; Level bard 2, druid 2, sorcerer 2, oracle 2, witch 2
Components S, F/DF
Target one creature
Duration 1 minute/level or until depleted (see description)
Saving Throw Will negates; Spell Resistance yes
Casting
Casting Time 1 standard actionComponents S, F/DF
Effect
Range close (10 ft. + 5 ft./2 levels)Target one creature
Duration 1 minute/level or until depleted (see description)
Saving Throw Will negates; Spell Resistance yes
Description
This spell provides insight into the way luck works and modifies it so that successes beget success (or failures, failure). The spell provides a +1 luck bonus to the next roll. If the total amount succeeds (an attack lands, a DC is met etc), the next roll the character makes has a +2 luck bonus. If the total amount was not sufficient, the spell ends and no increasing bonuses are accrued. Bonuses continue to increase on successes, up to +5, at which point the spell ends. The spell also works against enemies by providing a -1 penalty and increasing that penalty upon further failures. Success means the spell ends and no further penalties are accrued.Friend or foe, your destiny will be altered after meeting with the fey.
To the untrained eye, a fey's divination may seem like a mismatched combination of divine and arcane magic.
Studying the water droplets or the pattern of leaves fall as a druid would do. But also, finding and manipulating the strands of magic like a sorcerer or a bard may find fit to do.
They don't understand that fey magic is neither and both.
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Dr Emily Vair-Turnbull
This is a fun spell. I like that it can be used to negatively effect enemies as well as positively effect allies. :)
Yeah, I really wanted a spell that had both positive and negative potentials!