Way of Peerless Virtue Profession in Zoetrope | World Anvil

Way of Peerless Virtue

Monk Subclass (Source: Xanathar's Guide to Everything)
This is a reskinned variant of the Kensei subclass. It is as follows:
Perched atop the butte above the ancient stronghold of Ban Goralin is a monastary known as the Temple of Rhin, where a small cadre of dedicated warriors train those willing to dedicate themselves to a life of weapon mastery and service to the creed of Rhingor the Battlewise.
Only the most honorable and virtuous are found worthy to begin training. If found deficient, a would-be recruit is unceremoniously ejected from the temple and never accepted back. Those who complete their initial studies earn membership within this elite order and are inducted via a short and simple ceremony in which they choose a single new name that is not currently in use among living members of the order, usually one or two syllables long. Some stick with some part of their own original names, but others choose the name of a deceased Peerless...taking up the responsibility to not only bring honor to the order and themselves but also to continue the legacy of all those who have previously borne that name. The most honored names of the order, those with so much honor and glory attached to them that it is inconceivable that they could be improved upon, are effectively retired. Similarly, some names have been tarnished, dishonored by a previous failed Peerless. The new inductee will thereafter be known by the title Peerless and their chosen name.
Without further fanfare, newly named inductees are duly recorded in the order's membership rolls and sent out into the world to take the light of Rhingor into the teeth of evil and injustice wherever it may be found. Those who survive may eventually return to the temple for more advanced training, but it is also allowed for more senior brethren to pass on such knowledge in the field if they feel the more junior member is worthy of the teaching. Thus many Peerless never return to the temple after their initial induction, either because they die, stray from the path, or receive further instruction from itinerant senior brethren.
 
The Peerless
First and foremost, this monastic tradition exists to further the creed of Rhingor, the virtuous god of Justice and Honor. It requires constant dedication, focus, and self-vigilance; the keepers of admission to the order uphold the very highest standards, and all Peerless are expected to hold each other accountable to their shared creed and to not pass on knowledge of further techniques to those who are not worthy. You may not enter this Way if you are not lawful good, lawful neutral, or neutral good and if you are unable to conduct yourself competently and virtuously according to the orders' creed. If the next level you would take is the 6th, 11th, or 17th level of monk and you are not lawful good, lawful neutral, or neutral good, or if you have dishonored yourself or the order in some way, you cannot take that level.
Though most members of this tradition do worship Rhingor as their personal deity, worship of Rhingor is not a requirement to join or to progress in this order. What matters most in this order is unswerving service to the creed of pursuing martial excellence to make yourself into a weapon against evil, to actively seek out opportunities to bring the fight to the wicked, to protect all good folk from the depradations of the unjust, to be a mighty bulwark against dark powers.
 
Peerless Weapons
At 3rd level, thanks to the rigorous training you received at the Temple of Rhin you have mastered the use of your chosen weapons, which are hereafter referred to as your peerless weapons. Many of this tradition's features work only with your peerless weapons, and therefore you should carefully consider which weapons you choose.
  • Peerless Weapons: Choose two types of weapons to be your peerless weapons. Each of these weapons can either be the longbow or any simple or martial weapon that lacks the heavy and special properties. If you do not already have proficiency with either or both of the weapons you choose, you gain proficiency. When you gain an Ability Score Increase you may replace one of your chosen peerless weapons with a different valid weapon per the same criteria (and gain proficiency with the replacement weapon type, if applicable).
  • Peerless Shield: You gain proficiency with shields. Monk features such as Unarmored Defense, Unarmored Movement, and Martial Arts that ordinarily do not work while wielding a shield work for you even if you are wielding a shield. Additionally, when wielded by you a normal sized shield is considered to be a peerless weapon; if you make a melee attack with such a shield it deals 1d4 bludgeoning damage.
  • Peerless Monk Weapons: Your currently chosen peerless weapon types and shields are considered to be monk weapons for you.
 
Peerless Fighting Skills
Starting at 3rd level, your martial training has taught you how to wield your ki through your chosen weapons, while your virtuous dedication allows you to master your fears to remain stalwart.
  • Peerless Courage: You have advantage on saving throws to resist the frightened condition.
  • Peerless Accuracy: If you miss with an attack roll using a peerless weapon, you can spend 1 ki point to reroll it.
  • Peerless Focus: As a bonus action, you can expend up to 3 ki points to grant one peerless weapon you touch a bonus to attack and damage rolls when you attack with it. The bonus equals the number of ki points you spent, and its duration is 1 minute per ki point you spent. This feature has no effect on a magic weapon that already has a bonus to attack or damage rolls.
 
Peerless Riposte
Starting at 6th level, your fighting skills while wielding peerless weapons are beginning to verge on the sublime. If an opponent within your reach attempts to hit you with an attack and misses, as a reaction you may make an attack against that opponent with a peerless weapon that you are wielding.
 
Peerless Strike
Starting at 11th level, your martial skills have become uncanny, and your chosen weapons are like an extension of your will. When you hit a target with a peerless weapon, you can cause the weapon to deal extra damage to the target equal to your Martial Arts die. You can use this feature only once per turn.
 
Peerless Awareness
Starting at 17th level, your situational awareness is so elevated that you can effectively "see without seeing". Some Peerless of this level of mastery go so far as to blindfold themselves, insisting that while their eyes can be fooled their battle senses are more reliable.
While you are holding a peerless weapon (a cased or sheathed peerless weapon held in one or both hands satisfies this requirement), you have blindsight out to 30 feet. Within that range, you can sense anything that isn't behind total cover, even if you are blinded or in darkness (including magical darkness that does not explicitly prevent blindsight). Moreover, you can sense an invisible creature within that range, unless the creature successfully hides from you. However, incorporeal or insubstantial creatures and objects gain the benefit of being lightly obscured for purposes of being detected by you in this way.
You may also improve this feature further in the following ways:
  • If you are blindfolded or suffering from the blinded condition, the range of this blindsight is increased by +15 feet.
  • As a bonus action, you can expend up to 3 ki points to extend the range of this blindsight by +15 feet for each ki point you spent, for a duration of 1 minute per ki point you spent.

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