Karnstown one of the most remote settlements in the Feywood; despite that it is one of the larger ones. Jasric Karn was one of the first humans to explore the Feywood over 150 years ago; over a period of ten years, he traveled the length and breadth of the forest. According to the tales, when he had explored all he wished to, he chose a place to settle down.

That place, located on the north shore of a lake at least as large as Feywood Lake became the site of Karnstown. The band of adventurers he had explored with all settled there. Stories made their way back to the more civilized north that Karn had discovered the site of some sort of immeasurable wealth - one tale told of a huge gold deposit, another of an abandoned dragon horde. But regardless of the details, the results were that people began to flock south, looking for Karn’s settlement and hoping to get a piece of the riches for themselves.

The City of Karnstown

Human: 2579 (50%)
Half-elf: 413 (8%)
Half-orc: 103 (2%)
Halfling: 825 (16%)
Dwarf: 206 (4%)
Elf: 619 (12%)
Goblin: 206 (4%)
Gnome: 206 (4%)
Things that need names: 5 wells 3 city gates   Shops that need identifying: smithies (armor, weapons, skill to work with magical runes) alchemy/pharmacy general goods clothing stores?


Karnstown, like every other settlement in the Feywood, elects a Mayor and other civic leaders. But elections in Karnstown are... unique. It is extremely rare for there to be more than one candidate for any position, and that candidate is always hand-picked by the current patriarch of the Karn Family. In the rare past circumstances when a rival opponent announces interest in a position, "accidents" have befallen the upstarts prior to the election. As a result, the true power behind the governing of the city is - and always was - the Karn Family. They maintain firm rulership over the city and its near environs in the same manner that any feudal lord would.


Being deep in the Feywood, there is very little need for extensive city defenses. Nonetheless, the Karn Family has erected two city walls which, along with the ?? river in the west, Karn Lake to the south, and the cliff-faced wall of "the hill" in the north, form a ring around the city. It is said that ?? Karn didn't like the fact that his city was ridiculed for calling itself a city when its population was so low. Since the great cities in the north, and in the First Kingdom, all had walls, he ordered the Karnstown walls built.

If it's got walls, it's a city.
— ?? Karn
  ?? Gate and the North Wall ?? Gate and the East Wall ?? Gate and the ?? Rive

Industry & Trade

Pewter! Tin Iron


The most notable infrastructre aspects of the town are the three city gates, two walls, the docks, and the community wells.

Guilds and Factions

The Karn Family Karnstown Mining Cooperative


The Hill sloping upward from the lake, ending with a steep, cliff-like ridge along the northern edge of the town. Upperclass homes at the top of the hill, with the Karn Family Estate at the highest central portion.

Natural Resources

Within the city: fish from the lake. Tin and Iron mines in the nearby mountains; mining controlled by the Karn Family.
The City of Karnstown

Articles under Karnstown

Cover image: The Inn from the Bridge over Daphinia's Stream by RPGDinosaurBob (with Flowscape)


Please Login in order to comment!
Powered by World Anvil