Voran

4E 6/5/1800

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After the world was saved from the Orc Imperial Empire in the Fourth Age, the Inquisition quickly moved to secure most major areas in the main continent of Voran. In the decades and centuries that followed, most of the major cults and evil orders were eradicated.   Clerics and Paladins became common place, alongside the mage orders. Peace settled on the land, and with it, technology and better understanding of magic followed. With new ships and magics, brave explorers set out from Voran. Battling storms, monsters, and pirates, they eventually discovered two entirely new continents.   New creatures, both friendly and unfriendly, were met. Ideas were swapped, and technology continued to advance. Eventually, the gates to other worlds were researched and opened. However, some worlds were decidedly unfriendly. Still, knowledge and power was learned, and those of religious orders found refuge there. Soon after, many gods and legends, forced to stay in the shadows of the other realms, found new followers.   Technology developed alongside magic. Cars and guns were created, and magic enabled communication across the world. Swords and guns are the tools of both the righteous and the wicked. Magical bloodlines have been, for the most part, diluted and few powerful mages remain. Still, it is a life better than some of the other realms, and those who come from that realm bring ideas, powers, and technology.   The name of that other Realm? Earth.   But...shadows still linger. Cults plot in the dark, and equally dark gods and legends creep in. The inquisition, not needing to combat a large threat, reformed into a new order called the Order of Light. They formed different sub orders, each tasked with a different mission.   Four thousand years have passed since the last threat to the world was eliminated.   Shadows stir and old gods are finally awake.   Welcome to a new world of technology, magic, and monsters.   Welcome to Voran.
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