Dryad
A mostly friendly kind of Fae, these elf-like creatures are known for bonding with trees, making them their home. This makes them extremely connected to the forest they reside in, which means any foresting activity in or nearby requires making some form of deal with them. The alternative is to incur their wrath, which can at the very least be considered extremely unhealthy.
It is possible to encounter a dryad which no longer trusts people and makes it their mission to eliminate any people nearby. Due to their ability to hide in trees, it is not easy to deal with one. At that point, it may be better to just burn the forest down. However, this in itself can incur the wrath of other dryads, so it is better to find a way to settle things peacefully. Especially since Dryad Queens are rumoured to exist, which could easily wipe out an entire army for daring to encroach on her territory.
- Cold-Iron Short Swords
- Cold-Iron Bucklers
- Alchemist's Fires
- Frost Vials
I like how you structured your article--including not only the basic description of the dryad, but also the best way to fend it off if need. I feel particularly bad for any dryads that lose their trees. That must be very painful.
Definitely! Not just emotionally, but also physically. A Dryad will wither away over time if too far from, or without, their bonded tree. Glad you liked the structure. I developed this in-universe article style during WorldEmber and it really helps me with my species, giving me a solid framework to pour the content into. Plus it's player-friendly.
Too low they build who build beneath the stars - Edward Young