Harpoon
She Took That Ship In Tow
"Any fool can kill a whale. The trick is convincing two hundred tons of dying anger to come close enough for the harpoon to matter."
Long before it found its way into the hands of adventurers, the harpoon was a tool of survival. Designed to strike creatures too large, too dangerous, or too distant to approach directly, it has been carried aboard fishing vessels, whaling ships, river barges, and coastal expeditions for centuries. Unlike an ordinary spear or javelin, a harpoon is built not merely to wound, but to stay embedded. Its broad barbed head resists removal, while a sturdy shaft provides the leverage needed to drive it deep into thick hide, scales, or blubber.
Most harpoons are used with a length of heavy rope secured to the weapon's butt. Once the point finds its mark, the attached line allows hunters to track exhausted prey, prevent escape, or draw smaller creatures toward waiting hands. Against truly colossal beasts, however, the rope serves an entirely different purpose. Rather than hauling the quarry to the hunter, it often becomes the only thing preventing the hunter from being dragged across the sea.
The harpoon remains a familiar sight throughout coastal settlements and aboard nearly every vessel that expects to encounter large marine life. Sailors prize it for hunting whales, giant fish, sea serpents, and other creatures that would ignore arrows or snap ordinary fishing tackle with ease. River folk employ smaller versions against monstrous crocodilians and oversized fish, while monster hunters occasionally adapt the weapon for pursuing wyverns, rocs, or other massive beasts when flight or sheer strength makes escape likely.
Though undeniably capable in battle, the harpoon has never been considered a soldier's weapon. It is cumbersome, difficult to throw accurately, and poorly suited to the rapid exchanges of a battlefield. In the hands of an experienced hunter, however, it becomes something far more terrifying than a spear. It becomes a promise. Once the barb bites home and the line goes taut, the hunt is no longer about striking the quarry again. It is about enduring until one of you finally stops pulling.
Harpoon
A heavy, barbed spear designed for hunting sea creatures and other large prey. A harpoon can be fitted with a rope, allowing its wielder to lodge the weapon in a target and pull that creature closer.
| Damage | Properties | Mastery | Weight | Cost |
|---|---|---|---|---|
| 1d6 Piercing | Special, Thrown (20/60) | Slow | 4 lb. | 5 gp |




Did you mean to submit this for summer camp? No offense, but I'm just not seeing the harpoon swallowing game here. Aside from that love these rule, useful in a unique way.
Your freind,
The Graiffe
Working hard at Summercamp 2026
Whoops! thanks for the catch!