Realms of Zvez'Moray
Mechanics of the Realms
Zvez'Moray is made up of many realms. There are five elemental and four para-elemental realms around which all other realms revolve in the astral sea. Travel between the realms is usually facilitated by magic. While many divine beings and even some mortal magicians are capable of creating realms to some extent, they are rarely large or self-sustaining. The connection between realms is impacted by their distance from each other.
The universe of the realms exists within a multiverse that connects it to Eberron, the Forgotten Realms, Greyhawk, and more. During the creation of the Nine Hells, multiversal interlopers appeared in the realms of Zvez'Moray. The descendants of some of these interlopers constitute entire races or subraces in the fourth and fifth eras. Worship of multiversal gods is known to grant clerical abilities such as those attained by the Clerics of Forgeborn and Zvez'Moran Lolthites. Multiversal travel is not understood by mortals or divine entities in the realms.
The names listed below may be those given to them or used by their inhabitants or by their creators. How people refer to a realm may vary to different extents from realm to realm and place to place. For example, the Nyebskiye, Ansir, and deva generally know Yubao by the name of its star, Liangzhong.
The Divine Realms
The realms of Mytilympus, Nyeb, Ansiban, Svaravati, and Yubao came into existence through natural means and with them came new divine beings. These divine beings are most powerful in their home realms. Realms below are presented from oldest to youngest. In the years following the emergence of Svaravati, a war was fought concluding in an alliance of various Nyebskiye, Ansir, and the Shaandeva using their combined powers to shield Nyeb, Ansiban, and Svaravati. Due to this, physical travel in and out of these realms is difficult for even multiple divine beings working together and practically impossible for mortals acting alone.
Mytilympus, the Lost Realm
The inhabitants of the realms know little about the realm of Mytilympus. Inhabited by divines that divided themselves into the Fysitheos and the Nomotheos, the realm collapsed following a war between these two groups. The Fysitheos live on as the elemental titans.
Nyeb, the Great Oak Forest
Within the realm of Nyeb there are two celestial bodies: Nyeb, a forest planet from which the realm takes its name, and Fieb, the star that Nyeb orbits. Nyebskiye mostly live in solitude in great oak trees dotted across the planet. A large storm generally follows the incarnations of Odra.
Ansiban, the Golden Isles
Ansiban features two stars known as Yabeth and Rahir, a planet known as Ansion, and two moons known as Mekhitil and Elkhondil. Ansion is mostly ocean with islands of varying sizes and climates dotting its surface. The Ansir live in grand Egyptian palaces serviced by the Kalabair, the first elves, who populate the nearby lands.
Svaravati, the Mountain's Peak
The entire realm of Svaravati appears similar to Earth's sky. Many large islands orbit the center of the realm; these islands take the form of large mountains. The Shaandeva inhabit a temple on the peak of Adrivipa while the Raakdeva are imprisoned in its depths.
Yubao, the Jade Citadel
Yubao, a realm named for it's sole city, contains two planets, Fanxing and Jiaxing, which revolve around a star named Liangzhong. Jiaxing is rocky and barren; when Long reincarnate they emerge from the planet's surface. Yubao, the city for which the realm is known, spans the entire surface of Fanxing with architecture resembling that of the Tang dynasty in shades of green.
The Nine Hells
The Nine Hells, also know as Plamya's Hells, are nine realms surrounding the elemental realms. During the Raakdeva War, a Nyebskiy known as Plamya, an Ansir known as Anundil, and a Shaandeva known as Sarita siphoned power from the elemental realms in an attempt to create a realm in which the Raakdeva could be imprisoned. Overwhelmed by a chorus of thoughts from the elemental titans, the three were ultimately corrupted by the elemental chaos, their powers creating reflections of the nine elemental realms. Notably, this event caused Pagos to return to his divine form; the creation of three new divine beings: Lys, Malpesce, and Nim; and the creation of a momentary bridge between the realms and other crystal spheres of the multiverse.
The First Hell, Plamyanil, the Fiery Depths
Ruled by the Nyebskiy Plamya, TBA.
The Second Hell, The Breathless Wastes
Ruled by the djinn Samir, TBA.
The Third Hell, Anunban, the Raven's Nest
Ruled by the Ansir Anundil, TBA.
The Fourth Hell, Pagosira, the Frozen Citadel
Ruled by the Fysitheos Pagos, TBA.
The Fifth Hell, The Realm of the Drowned God
Ruled by the divine Malpesce, TBA.
The Sixth Hell, Lys, the Great Ooze
Ruled by and comprised of Lys, the Great Ooze, TBA.
The Seventh Hell, The Slaver's Quarry
Ruled by the Raakdeva Minesh, TBA.
The Eighth Hell, The Corpse Forge
Ruled by the Shaandeva Sarita, TBA.
The Ninth Hell, The Illusory Maze
Ruled by the shapechanger Nim, TBA.
The Elemental Realms
Older than even the divine realms, the elemental realms contain manifestations of elemental chaos. First inhabited by elementals, intelligent manifestations of elemental energy, other species, notably the elemental titans and the djinn, have come to inhabit these realms. Where the realms of fire, air, water, and stone touch, smaller para-elemental realms of smoke, ice, ooze, and magma are found.
Ogonil, the Realm of Fire
Dyemnil, the Realm of Smoke
Vozdunil, the Realm of Air
Lednil, the Realm of Ice
Prunil, the Realm of Water
Ilnil, the Realm of Ooze
Zeminil, the Realm of Stone
Magnil, the Realm of Magma
Arkanil, the Realm of Arcana
The Mirror Realms
Created by the Ansir, the three mirror realms, and most particularly Abolara, are the home of most mortals in the realms. These three realms fill the same area of the astral sea. While the flora and fauna of the three realms differ, their geography are extremely similar. Mortal-made structures and even living creatures can echo between the realms. This is most notable when it happens with sapient creatures; this can be seen with Thulara's satyrs having originated as echoes of humans. Travel between these realms is relatively easy and rifts between them can often be traveled accidently. Due to their relationship in the astral sea, travelers entering the mirror realms often find themselves in the wrong destination realm.
Abolara, Thulara, and Zilara refer to both the realms and the second planet of each realm's solar system. The sun of Gelanor, the first planet of Gondwala, the third planet of Bansomil, and the moons of Zarithil and Cadithil share names between the three realms.
The planet of Abolara is the most Earth-like location in the realms. Over decades and centuries, local climates can be seen to work like those on Earth: in some places there are distinct periods of spring, summer, autumn, and winter; rainy and dry seasons; deserts; and jungles. Over many centuries and millennia, climates are known to shift: a desert may become a jungle and a forest may be met with years of winter. This is influenced by elemental chaos, the actions of mortals, and the will of divine beings.
The planet of Thulara is covered by verdant forests deeply connected to elemental arcana. The whole planet experiences unified seasons that last multiple years. The earliest elven civilizations existed in Thulara; however, the Cataclysm which befell the realms during the creation of the Nine Hells annihilated almost all of these elves with most survivors then migrating to Abolara. In the fourth and fifth eras, Thulara is inhabited by birdfolk; echoed races such as eladrin, satyrs, faerie dragons, and pseudodragons; and the descendants of multiversal interlopers such as dryads, nereid, oread, spriggans, and meenlock.
The planet of Zilara is mostly a dark, desolate rock. Undead creatures, echoes of deceased mortals, wander ruined, echoed mortal-made structures. Athasian Elves have been known to travel Zilara, scavenging whatever they can to survive. Seemingly held together by their Abolaran and Thularan counterparts, Gondwala and Cadithil appear fractured in Zilara's sky. Gelanor appears weaker from the surface of Zilara, the atmosphere shielding from more heat and light than the atmospheres of Abolara and Thulara.