Whilst most oozes in the universe of D&D are mindless creatures only set on eating other living things, Sludgekins are peaceful, ageless creatures with such curiosity it makes them completely harmless.
Strange CreationSludgekins are created when an ooze, such as a black pudding, multiplies whilst having a humanoid in its digestive system. This results in the basic DNA of the humanoid being added to the new oozes DNA, which creates a human-ooze hybrid that cannot multiply itself, but cannot die of aging. It also gives them better senses, such as eyes and ears, both of which are very basic. This strange birth process can sometimes fail, perhaps due to there not being enough DNA or the slimes DNA overpowering the humanoids.
Stranger FriendshipsSludgekins mostly grow up very curious, and very open to new opinions. This makes them very adventurous and educated. However, they also have a very strong sense of self-preservation. This also carries over into the fact that they care for their allies a lot, even if they have barely greeted each other. This can result in them saving potential evil people they have barely met, creating strange allies and friends in many strange places.
Sludgekin NamesSludgekin names are normally based off a fond memory or the colour of their slime. As such, a sludgekin who remembers a ocean fishing session fondly may be called Tide, or Hook. Or a sludgekin who is a violet colour may name themselves Purple.
Sludgekin TraitsYour sludgekin character has the following special traits. Ability Score Increase Your Constitution score increases by 2, and your Intelligence or Wisdom score increases by 1. However, your dexterity score is reduced by 1. Age Sludgekins are born as normal oozes, and normally start to shape at the age of 5 years. Other than that, they do not have any particular changes in age. Alignment Sludgekins are usually born curious and talkative, normally making them good. However, a few will get into bad crowds, perhaps changing their way of thinking and possibly becoming evil. Size Sludgekins have the same range of size and weight as humans. Speed Your base walking speed is 25ft. Darkvision Spending countless years in caves makes a sludgekins eyes adapt to extreme darkness. Ooze-like Abilities Practically all sludgekins are very different, whether it be their interests or even their anatomy, their rareness also makes them come in extremely different varieties. Slimy Hands Your unarmed strikes deal poison or acid damage (your choice) equal to 3d4 + your Constitution modifier, instead of the original bludgeoning damage for a normal unarmed strike. Gooey Puddle As a slimy creature, you can concentrate on spilling your own slime from your body, creating a slimy puddle. Once per long rest, you can cast the grease spell centred on yourself. Constitution is your spellcasting ability for this spell. You have also become used to not slipping over on your own slime. You have advantage on saving throws that make you become prone. Acid Anatomy You have learned to throw bubbles you produce from your own body, using it as a weapon against foes. Twice per long rest, you can cast the Acid Splash cantrip. Constitution is your spellcasting ability for this spell. You also gain resistance to acid damage due to adapting to producing your acid secretion. Sticky Figure Your slime has evolved to become sticky, allowing you to climb surfaces easier than normal creatures. You can climb difficult surfaces, including upside down on ceiling, without having to make an ability check. Transparency Your slime has changed to become transparent, allowing you to become hard to see when standing still. Even when you are in plain sight, it takes a DC 14 Wisdom (Perception) check to spot you. This trait is only active if you have neither moved nor attacked. Poison Anatomy You have learned to be able to spray a fine poison gas you produce from your own body, using it as a weapon against foes. Once per long rest, you can cast the Poison Spray cantrip. Constitution is your spellcasting ability for this spell. You also gain resistance to poison damage due to adapting to producing your poison secretion. Life Teachings You can choose to gain proficiency in one of the following skills: Animal Handling, Arcana, History, Medicine, Nature, Religion and Survival. Speech of the Ooze As an ooze, you have the ability to limitedly communicate with your kin. All oozes can fully understand the meaning of your words, though you do not have any ability to understand them. You also have advantage on all Charisma checks made to influence them. Hunger of the Sludge You require much more energy than a normal humanoid. When you finish combat, you lose 3 Hunger instead of 2. Languages You can speak, read, and write Common plus one other language of your choice.
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