Few know—or care—that this cursed land squats on a small world named
M'Brell, a lonely orb drifting around a dim orange dwarf called
Sonne. Scholars of the esoteric, locked away in dust-choked towers, speak of two moons:
The Traveler, bold and ever-present, and
The Dark Lady, more sinister, who rarely shows herself and never without omen. Most folk just call the world Nehwon, as if nothing beyond the edge of the map exists. And perhaps it doesn't.
The city of
Lankhmar, swollen with corruption and riches, remains the heart of this crumbling world. Its current ruler, King
Edwynn Werrish II, wears his crown like a weapon. Under his iron will, Lankhmar's armies swell and its spies multiply.
The neighboring kingdoms of
Western Nehwon grow anxious—anxious enough to hire assassins, tighten their walls, and light the fires of war in secret.
You, adventurer, begin with little more than a name and a blade. Whether you find fame or rot in a ditch is up to the fates—or the things that mock the fates from behind the stars.