This town specializes in magical items and wares from around the world in general.
In the commercial district, there is an abundance of stable areas where you can buy horses, Dinosaurs
and exotic mounts from the Elven Kingdom
. The most notable emporium for this is Slazar's Exotic Creatures
, which offers much more to see in addition to mounts. Adventurers can find rare forms of monsters here that can be tamed as companions, strange servants or ranger pets depending on the kind of money that you are willing to spend.
Weapons and armor are to be found around every corner, exotic and mundane materials abound. If you don't like a price you can probably wander around and find someone to cut that price lower within the hour. As far as general wares and mundane items go this is an adventurer's paradise, artisans abound and everyone is trying to set up shop to compete. Because of this, you can often find a deal on high-quality weapons, armor, and even raw materials. A variety of jobs are passed on to the Dagger Guild
to obtain special metals, monster products and even naturally occurring materials that are located in dangerous places.
However, if the artisans of other lands beyond the borders of the shores interest you then you it's likely you need to visit Fire & Gold, Inc.
, a company based along the shore of the Little Greenwood
. This is a start-up adventuring company that has seen great success with imports and exports from the Southern Continent
, they even dabble in the transportation of passengers. If you're looking for exotic texts, potions and trinkets that won't be found on the Northen Continent
anywhere else then here is where you want to spend your money. Quite recently they have sponsored an artist of great renown from the Elven Kingdom
, a man skilled with inks and enchantment that advertises the ability to turn his art into magical weapons. Kaazar
has set up shop in the newest buildings acquired by Fire & Gold, Inc.
with the intent to cash in on his own corner of the money-making empire.
If magic and potions are something that interests you then you will find no shortage of enchanters, Wizards
. There are experienced vendors, shops and even small companies that will be happy to accommodate you with standard or custom potions, scrolls, magical items made to order and there are even some novice spell casters looking for adventure that can easily be contracted. Due to the popularity of magic, it is often advised to get a second opinion and ensure that you get what you bargain for when dealing with vendors that have to little to no reputation lest you buy a "heavily discounted" item that doesn't live up to the expectations you have. For customers looking for a product backed by a guarantee, the safest option would be shops that have the official endorsement of Starlit Tower
, not an easily obtained license.
The temples and religious areas are actually found within the residential districts where you will find a grand temple. Eight towers stand at the center of the residential area, each one connected to a smaller, central building by great staircases. Here you will find clerics that belong to each of the eight pantheons, they are skilled and able to conduct rituals and services associated with each Pantheon of Isekai. For a fee, novice clerics can be contracted and more experienced clerics can be commissioned to remove poisons, curses and even raise the dead if the circumstances are correct. Usually, these prices are reasonable and have more to do with procuring the materials required to cast the spell than anything else.
Taverns are abundant as are Inns without the addition of a bar and eatery. There are inns for the traveler down on their luck as well as the rich and famous, each of them being found scattered throughout the city. There are few that will turn away paying customers but the higher end establishments may question those that have gold but do not look the part, the questioning is usually quieted with a bit more coin though. The most popular Inn among travelers is the one that acts as the Dagger Guild building for the town where members of the adventuring guild can find work, room and board as long as their monthly dues are paid. The local guild master is a Tiefling by the name of Kel, sorceress by trade and she take no questionable business in her establishment where the sign "The Splittered Bone" hangs proudly.
Under the city lies a historical attraction. Ancient catacombs that have been built, lost, buried and unearthed again several times over the course of Stronghold's history lie far beneath the streets. Here are the tombs of the rich, the poor, the famous and even the criminals that have lived in this area. The catacombs span several stories and are made up of passageways that connect like a spider's web. Some of the more famous areas are well guarded and regulated but the passages are so numerable and forgotten to time that there are no accurate maps that encompass the entire structure. These make a viable hiding place for those practicing occult rituals and criminal activity. Those wishing to avoid shady characters should stick to the tombs dedicated to historical and religious purposes.
Road systems are well kept throughout the capital and the various cities that connect them. Within the surrounding areas, all the roads are gravel with the Traveler's Grass trimmed back at least ten feet. Each town is responsible for keeping this standard within three miles of their town while the capital makes sure that the road is in a usable condition at all times. The condition of the grass distance from the road may not always be up to standard if it is more than three miles from a town.