Feat: Call of the Raven
Rank 1 FeatRequirements: Level 4, Druid
Your life was changed by your journeys through Ravenpeak, the Great Ravens spoke in indiscernible whispers to your ears only.
You are now able to transform into a Giant Raven, a 1/2 CR creature with a flying speed of 60 feet. Several thematic changes are also made based on your archetype.
Circle of DreamsAdditionally, targets that you have given temp health from your Balm of the Summer Court trait will find raven feathers on their person equal to the amount of temp health gained. This is only a thematic change.
Circle of the LandAdditionally, all of your spells gained by your Circle Spells trait now have raven motifs such as black feathers or visions of ravens. This is only a thematic change.
Circle of the MoonAdditionally, all of your Wild Shapes now are darker in color and often have black plumage, similar to ravens, in places the creature naturally would not. This is only a thematic change.
Circle of the ShepherdAdditionally, your Hawk Spirit Totem is replaced by a Raven Spirit Totem. This is only a thematic change.
Circle of SporesAdditionally, while under the affects of your Symbiotic Entity trait you appear to grow black plumage, similar to ravens, in places you naturally would not. This is only a thematic change.
Flyby. The creature doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Keen Hearing and Sight. The creature has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Native of Ravenpeak. While traveling through Ravenpeak the creature is never noticed and has a +10 to Dexterity (Stealth) checks.
Talons. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.