The Dru'un are a species of animal-men, commonly bunched up together with the Fay by the Kykr, but the Dru'un are not actually a fay species and possess no magical ability at all. Nor do they have any innate connection to nature that otherwise makes fay special and distinct from kykr races. Dru'un are more related to the Illim and Kuna than any fay species. They could be called "boar-men", "goat-men" or "bear-men" depending on which particular tribe of Dru'un they come from, but most of the time people will simply say "Dru'un". While Kykr see the Dru'un as one race, the Dru'un do not. They do not interbreed between different tribes of Dru'un, and mating is strictly forbidden, punishable by death, for anyone doing so. Both the male and female are immediately put to death if it is found to have happened. This also means that the barbaric tradition of raping the victims of raids is withheld when warring against other Dru'un, but not against Kykr or Fay. The Dru'un take the shape of several species of animals in humanoid form. They are intelligent enough to band up and form tribes, create and use tools as well as primitive weapons. They raid and pillage to find more advanced weapons and armor, and usually the strongest of their warriors will wield weapons stolen in raids on the Kykr. They are not skilled enough metalworkers to create any complex weapons of their own and they are therefore often armed with bone or stone weapons in the form of clubs and primitive axes. Their armor, if any, are large rawhide and thick cloth draped across their shoulders.
Dru'un mentalityIt has often been speculated why the Dru'un are so violent and the best explanation that has been lifted so far is that they straddle the line between animal and sapient creature. They are smart enough to be considered sapient, but animal enough to be largely driven by instinct. The Dru'un are simply incapable of being anything but violent. The Dru'un are pack hunters and trust only those of their pack. Their instincts drive them to self-preservation and every single one of the other sapient races are smarter and more capable than the Dru'un, and the predators found in their natural habitats are extremely dangerous, leading to the Dru'un finding safety only among their own families and tribes. A Dru'un who encounters another species or even another kind of Dru'un gets overwhelmed by it's inner hunter and survival instinct. It's a deafening choir of instincts screaming to them "KILL IT! DESTROY IT! KILL IT BEFORE IT KILLS YOU!"
Geographic Origin and DistributionArjin. They are constant plague on farmsteads and villages near any mountains or hilly regions. The Dru'un are a particularly bad scourge on the northern Morvátian Peninsula, where they come down from the mountains to raid the villages in the lowlands. While Dru'un can be found almost everywhere in northern Arjin, they prefer rocky terrain where they can build their homes in caves and crevices. Most of the tribes seem to have evolved in rocky areas of the world and spread from there, with the exception of the south Gimroan Dru'un, the bear-men who roam the basin. Further away from the mountains the Dru'un make primitive huts and tents in their more permanent settlements. However, these settlements are usually not very long-lived as there is a standing reward from the lords to wipe these settlements off the map.
Dru'un are not very smart but they are intelligent enough to create and use tools and primitive weapons and have at least a basic understanding of numbers and tactics, making them dangerous in larger numbers. But don't expect to reason with them.
Perception and Sensory capabilities
Dru'un have poor eyesight but most of them possess very sensitive smell and some, particularly the goatmen, have very good hearing. They often use smell and hearing when hunting rather than eyesight, as most of them are near sighted and lack both detail and a broad color spectrum. Their vision is quite good at picking up even minute movement however, so standing still can allow one to "blend in" to the background for the Dru'un. Though in difference from the kykr and most fay species, the Dru'un have very good dark vision. They see almost as badly in darkness as in the light.
Civilization and Culture
Culture and cultural heritage
The Dru'un are, in spite of their tribal and scattered culture, very uniform. They are all worshippers of a mountain god called Khövzin Khüünmurch, but knowledge about the god and the worship thereof is completely unknown to the Kykr. They are however highly shamanistic and bones, feathers and hides have a large part in their culture and are often seen as adornments. There also seem to be a fair bit of ancestral worship, or at least reverence for them, among Dru'un tribes.
Interspecies relations and assumptions
The Dru'un hate everyone and everything, even other Dru'un tribes which means that they are constantly at war with one another, and that is probably the main reason they haven't overrun the Kykr. With their prolific breeding and aggressive mindset they would make a truly horrific plague upon the world if they weren't so busy trying to kill each other.
- Genetic Ancestor(s)
- Scientific Name
- Dru'un, beastmen
- 20-25 years but could live to beyond 50 if not prematurely killed by their violent nature and hostile habitats.
- Average height
- 5.2 - 6.2 ft (1.6 - 1.9 m)
- Average weight
- 100 - 250 lbs (45 - 130 kg)
- Average physique
- Due to their violent and brutal ways, most Dru'un are muscularly built and are at least competent warriors. The more successful tribe lords can become fat and corpulent with age, ruling through fear more so than strength.
Primarily in the Gimroan Basin and the Morvátian Peninsula. Naming traditions