Fillimet is home to a variety of sapient species. Some interact readily with other species while others are more aloof and prefer to colonize solely with their own kind.
The most common sentient species in Fillimet, humans have permanently colonized all continents except Igoris. They are best known for their tenacity and adaptability, learning from the mistakes of others.
One of the more noticeable descendants of the Redaxx, Dracolings' leathery skin has developed into a hardened scale-like texture. Most Dracolings have also inherited a natural adeptness to magic.
Canids, also known as Dogfolk, are a boisterously friendly race recognized by their furry bodies, long snouts, and stiff friendly tails. They have exceptional hearing and can effectively track creatures by scent.
The Katanoji, also known as Catfolk, are an aloof but friendly race of humanoids recognized by their furry bodies and graceful tails. They have exceptional hearing and can see well in the dark.
The frost fae are a rather delicate and secretive winged species native to the Lonely Peaks. Until fairly recently their existence was entirely unknown to the majority of Fillimet, and in many areas they are still considered a myth.
Noble dragons are mythical and benevolent creatures, as well as shrewd craftsmen and politicians, capable of blending into the world of Fillimet through use of their bipedal form.
An extinct race of beings, the Redaxx are ancestors of several of the races on Fillimet. Almost mythical by today's descriptions, they were known for their leathery armor-like skin, sharp intellect, and minor telepathic abilities.
Vampires are immortal creatures who sustain themselves by draining the life force of others via their blood.
Unique in a world of one-headed races, the oomlout are a species of two minds and two heads, comprised of skilled warriors and scientists, athletes and artisans.
Goblins are typically family-centric, forming large close-knit communities. They enjoy building and tinkering, giving new life to the discarded items of other sapient species. As a result most family groups keep hoards of these "treasures."
An Unattunable outcast joins forces with a naturally attuned young mage and his mentor on a journey of self-discovery.
Mourning the loss of her mother, a young seamstress' life is upended by the Goddesses of the Three Songs, leading her on a quest as their emissary of balance while she struggles to rediscover her own place within the world.