Shakrim Wavestalkers - Freeband Organization in Faelon | World Anvil

Shakrim Wavestalkers - Freeband

Faction Assembly Rules: May take 0-2 Headhunters as faction models. May replace the Caster with a Snake Mystic as an Ally [Trusted] model. The Demon Zarfonax may be taken as an Ally [Independent] in a Shakrim Wavestalker freeband.   Isleborn. The Shakrim Player may place one Watery terrain feature, of no more than 6” in any dimension, OR two Watery terrain features, of no more than 3” in any dimension, anywhere on the table after deployment zones are determined. One faction model with Amphibious may be treated as having the Ambush talent but may only arrive in Ambush in a Watery terrain feature.
Parent Organization
Related Ethnicities

Related Species
Tilik

LEADERS

 

Steel Fang (Leader)


SPDMARMWRARRWDEFAVLPDISCSPECIALCOST
6d12Razorfang d10 Sweep Attack**553d12Leader, Parry [1], Dodge [1], Sidestep, Awareness, Backstep, Slither, AGL d1039

CASTERS

 

Nerodix (Caster)


SPDMARMWRARRWDEFAVLPDISCSPECIALCOST
7d6Staff d6 Two-ended **422d8CAR [Water Magic] d10, 15 Power, Amphibious, Immune [Poison] , Water Bond 31

Water Magic

Water Magic is energy magic. This is the Freeblades spell list for the Nerodix (Caster).


Power CostSpell NameEffectDuration
(1)DehydrateTarget is -2dl to all END and STR tests.C
(1)Gaspd6 damage ranged attack. Venomous. Missile Spell.I
(1)InnundateTarget non-Solid terrain feature gains the Watery keyword until the end of the encounter. Also, if it is Easy for movement, it becomes Rough.C
(3)Poison Gas4" AoE, d6 damage. Venomous. Missile Spell.I
(1)RustTarget is -3 AV.C
(1)SplashYou may split your CAR into more than one ranged attack RAR’s such that the total number of die faces adds up to the number of die faces of your CAR. These attacks are at d6 damage and are -1 to hit if not directed at the same target. Any target after the first must be within 2” of another target. Missile Spell.I
(2)Wall of WaterCreates a wall in a straight line 1-6” long, ½” wide and 1” tall. All of the wall must be within 18” of you and more than half of its length must be in your LOS. Friendly models do not block LOS for the purpose of placing the wall. The line is a Watery, Rough terrain feature. Conceals models seen through it. Cannot be cast on top of models.C
(2)WaveCone attack. Non-Amphibious targets in the cone take a STR test 5 instead of the normal AGL test. This test is TN 7 if you are in contact with a Watery terrain feature. If the test is failed, the model is Knocked Down. Models that fail that cannot be Knocked Down are moved 3” directly away from you.I
(2)Wave ShieldTarget is +2 DEF and cannot gain tokens resulting from a Magical effect with the Energy Type.C

HEROES

 

Shellback


SPDMARMWRARRWDEFAVLPDISCSPECIALCOST
5d10Heavy Falchion d8+2**463d10Parry [1], Tough [1], Hardened, Tenacious, Amphibious, STR d1030

Viperon


SPDMARMWRARRWDEFAVLPDISCSPECIALCOST
8d10Bite d8 Venomous**542d10Dodge [1], Slither, Hit and Run, Fast, Animal, AGL d1228

Headhunter


SPDMARMWRARRWDEFAVLPDISCSPECIALCOST
6d10Falchion d8+1**444d10Furious, Tough [1], Bloodstruck, Amphibious, STR d10, END d1025

FOLLOWERS

 

Tilik


SPDMARMWRARRWDEFAVLPDISCSPECIALCOST
8d6Bite d6**421d6Animal, Elusive [1], Fast, Amphibious9

Spitter


SPDMARMWRARRWDEFAVLPDISCSPECIALCOST
7d6Bite d6 Venomousd8Poison Spit d4 Venomous,
4"-8"-12"
431d6Amphibious13

Ghora


SPDMARMWRARRWDEFAVLPDISCSPECIALCOST
6d8Cutlass d6+1**441d6Amphibious10


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