Water Walk

This spell grants the ability to move across any liquid surface—such as water, acid, mud, snow, quicksand, or lava—as if it were harmless solid ground (creatures crossing molten lava can still take damage from the heat). Up to ten willing creatures of your choice within range gain this ability for the duration.

An affected target must take a Bonus Action to pass from the liquid’s surface into the liquid itself and vice versa.

Material Components

A piece of cork

Gestures & Ritual

V, S

Related Discipline
Cleric, Druid, Sorcerer, Artificer
Related School
Transmutation
Related Element
Water
Effect Duration
1 Hour
Effect Casting Time
1 Action (ritual)
Level
3

tags: buff, mobility


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