Sunbeam

You launch a sunbeam in a 5-foot-wide, 60-foot-long Line. Each creature in the Line makes a Constitution saving throw. On a failed save, a creature takes 6d8 Radiant damage and has the Blinded condition until the start of your next turn. On a successful save, it takes half as much damage only.

Until the spell ends, you can take a Magic action to create a new Line of radiance.

For the duration, a mote of brilliant radiance shines above you. It sheds Bright Light in a 30-foot radius and Dim Light for an additional 30 feet. This light is sunlight.

Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 6.

Material Components

A magnifying glass

Gestures & Ritual

V, S

Related Discipline
Cleric, Druid, Sorcerer, Wizard
Related School
Ev
Related Element
Light, Fire
Effect Duration
1 Minute (concentration)
Effect Casting Time
1 Action
Range
Self
Level
6

tags: damage, radiant, debuff, upcast, aoe


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